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Map Info Battle for Honor is a 5 vs 5 player map that their objective is to destroy their fortress.
Features Portraits
Upgrade Points
Upgrade Items
Role There are 4 type roles. Offensive type their objective is to kill or harass the enemy by using their skills.
Defensive type they will use a skill that counters the enemy offensive skills.
Support type they will support their teammates using their skills or protect the most important heroes from your teammates.
Caster type they has no defensive/offensive skill but they can summon the minions that it will help to either engage the enemy or support the soldiers pushing the towers.
Gameplay This map is like other AoS map that killing or pushing enemy to destroy their fortress.
I think, most of the heroes was balance (I didn't test them all), but you might want to fix the experience, it is set in global. You can level even in base.
The creeps, was kinda out of control and overpowered. There are too much creeps, in first wave, your hero can level up to 3 levels. Plus, the creeps can easily destroy the towers (Or base), maybe in 3 to 5 waves, the towers are destroyed.
Item is looking good, nothing much to say about it, every item needed is in the shop, such boots.
The preview screen of the units, really hurts in the eyes. I suggest you should change it. Like this one:
The color made the abilties's description hard to read. Try changing it to a lighter color.
The fortress can be attack, while the towers guards it is invulnerable. The fountain area can be entered by the enemy, you can even get killed inside the fountain.
Aesthetics:
The description is fine, it has a short introduction about the map. Also, it has screenshot.
The terrain is great, especially, in the base. It has wonderful variations of tiles, and well-placed doodads.
Verdict:
I see a lot of potential. It would be great, if you add more heroes. Anyways, voting for awaiting update.
Check out Aethers review for a some useful tips!
The terrain could really use an update. Despite having a few nice-looking areas, this map, compared to most other maps out there today, has lacking terrain.
Additionally, the terrain is not balanced. One side may have an advatage, just being on their side. Most AoS type maps are very symmetrical in this aspect, and I think you should try to make it more symmetric aswell.
Do those changes, or argue for why they should not be done, and we can check it out again.
Good luck!
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