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Yeah...Wtf does this have to do with triggers!!?
Get ban list...
But is it possible to ban with creating game caches that store playername data? :S
Events

Map initialization
Conditions
Actions

If (Name of Player 1 (red)) equal to George.W.Bush then do Game Defeat Player 1 (red) with the message |cffff0000Die!|r else do nothing
No. There is no way to save data on run time.
I don't care, it was fun to make that. That's also why I recommended Ban List. Best WCIII program ever! Makes your life easier.Lol.
This is new.
Ban people from single player - your single player. Be careful not to ban yourself.
I repeat: There is no way to save the banned player in a map in Game. Yes you can store it in a Game Cache, but Game Caches from multiplayer get deleted after the game has ended - so it only works for single player.
