- Joined
- May 21, 2011
- Messages
- 4
my request is for a short skype call with someone who knows the data editor... the data editor is killing me
i'm making a historical map, Balkans 1912. at start, you choose whether it is 1912 or 1914 borders, and whether it's diplomacy or war.
if you select war for 1912, it's first balkans war (Bulgaria/Greece/Serbia/Montenegro vs Ottoman Empire)... for 1914 it's World War I (Ottoman/Bulgaria vs Greece/Serbia/Montenegro/Italy).
in diplomacy, i'm thinking that the victory condition might be something like Build 10 Towns. and it'd display how many towns each player has on the leaderboard.
the map revolves around cities. each city/province has buildings to use, and to take ownership of a province, you kill its Capitol. some cities have coal mines (gives industry), all have at least one residential district (gives taxes), other buildings cities may have are factories, garrisons, hospitals. and there are farms on the city outskirts (this is how you have supply). province buildings are invincible and you can't build them, so if you need more supply or more any building you need to take over a province.
naval units that only move in water are important, and railroad tracks are also important. (these aren't fully implemented yet). capitols can produce engineers, which can make airfields (have yet to implement at all) and pillboxes.
i attached a picture of Athens and you can see the minimap / general setup. and i've attached the map itself.
nsfw for size[nsfw]
[/nsfw]
here's what i'm requesting: just a 10-30minute skype call with someone who has moderate knowledge of the data editor. i have a list of very specific (mostly small/simple) questions, what i want to do is send the map so we're both looking at it, we can both test run it, and basically i want to ask WTF about a lot of little things in the data editor and some trigger stuff (though i can figure the triggers out on my own if you only know the data editor)
some things i want to clear up in the data editor...
* when i change sea color or height, doesn't work. some textures from other tilesets work, some don't. the editor is like a maze where doing the same thing can produce different results :S
* siege tank works properly, with animation and sound.. except when it morphs into siege mode tank, it reverts back to normal siege tank model. error message is two CActorUnits being used in the same scope, but afaik no paths to models are linked incorrectly
* easy questions... some units require tech lab to build, idk how to change that :/
* et al
i'm making a historical map, Balkans 1912. at start, you choose whether it is 1912 or 1914 borders, and whether it's diplomacy or war.
if you select war for 1912, it's first balkans war (Bulgaria/Greece/Serbia/Montenegro vs Ottoman Empire)... for 1914 it's World War I (Ottoman/Bulgaria vs Greece/Serbia/Montenegro/Italy).
in diplomacy, i'm thinking that the victory condition might be something like Build 10 Towns. and it'd display how many towns each player has on the leaderboard.
the map revolves around cities. each city/province has buildings to use, and to take ownership of a province, you kill its Capitol. some cities have coal mines (gives industry), all have at least one residential district (gives taxes), other buildings cities may have are factories, garrisons, hospitals. and there are farms on the city outskirts (this is how you have supply). province buildings are invincible and you can't build them, so if you need more supply or more any building you need to take over a province.
naval units that only move in water are important, and railroad tracks are also important. (these aren't fully implemented yet). capitols can produce engineers, which can make airfields (have yet to implement at all) and pillboxes.
i attached a picture of Athens and you can see the minimap / general setup. and i've attached the map itself.
nsfw for size[nsfw]
here's what i'm requesting: just a 10-30minute skype call with someone who has moderate knowledge of the data editor. i have a list of very specific (mostly small/simple) questions, what i want to do is send the map so we're both looking at it, we can both test run it, and basically i want to ask WTF about a lot of little things in the data editor and some trigger stuff (though i can figure the triggers out on my own if you only know the data editor)
some things i want to clear up in the data editor...
* when i change sea color or height, doesn't work. some textures from other tilesets work, some don't. the editor is like a maze where doing the same thing can produce different results :S
* siege tank works properly, with animation and sound.. except when it morphs into siege mode tank, it reverts back to normal siege tank model. error message is two CActorUnits being used in the same scope, but afaik no paths to models are linked incorrectly
* easy questions... some units require tech lab to build, idk how to change that :/
* et al