- Joined
- Jul 3, 2004
- Messages
- 404
Well, the name is a work in progress.
The general idea is 1-6 ppl Fight 30 fights (10 tiers) against trigger controlled bosses.
Boss fight one and two are sepparate, while the third one is boss one and two combined.
In the third fight, the two bosses will keep 1-2 abilities from their own fights.
After each tier they beat, they will gain a level, and learn new spells/abilities
There will also be a penalty for each time the players whipe, redusing gold rewarded when the boss dies.
The damage class.
The tanking class
The heaking class
And the support class
They also have the 2nd lowest base health and armor
The healers got a little damage for speciall ocations, also got the lowest health pool and armor.
They can heal, but not as much as the healers.
They can deal damage, but less then the damage class.
They can also do some tanking for a short amount of time.
Well, this is what my brain is able to summ up at the moment.
The general idea is 1-6 ppl Fight 30 fights (10 tiers) against trigger controlled bosses.
The Tiers
Each tier exists of 3 fights.Boss fight one and two are sepparate, while the third one is boss one and two combined.
In the third fight, the two bosses will keep 1-2 abilities from their own fights.
After each tier they beat, they will gain a level, and learn new spells/abilities
There will also be a penalty for each time the players whipe, redusing gold rewarded when the boss dies.
The Classes
Four kind of classes.The damage class.
The tanking class
The heaking class
And the support class
Damage Class
Well. Their main purpose is to deal high amount of damage to their target.They also have the 2nd lowest base health and armor
tanking Class
They will keep the agro with multiple taunting and agro spells.Healer Class
Healing the others that takes damage.The healers got a little damage for speciall ocations, also got the lowest health pool and armor.
Support Class
These ones will have totems and auras.They can heal, but not as much as the healers.
They can deal damage, but less then the damage class.
They can also do some tanking for a short amount of time.
Well, this is what my brain is able to summ up at the moment.