- Joined
- Aug 9, 2006
- Messages
- 2,384
Well, I am thinking of making a very special map, here is what I thought of:
A Arena, and you can fight many bosses, you can select them by yourself, each boss has a different level dependancy. You can level up by fighting easy bosses to get to the hardest. The Style of that Arena would be a typical "Gladiator-like Arena", but the interior, the ground and such will change with each boss fight. Additional you will be able to select one of many classes (like 5 different classes, each class will have 2 different specialisations after reaching level 25)... Each class has all abilities from start, and all spells are attribute-based, each class has unique spells which make the class unique in their playability....
Thats my idea.
I need: People who help me with boss ideas, and with the different classes.
I hope you like the idea and answer this thread.
Info:
Difficult can range from easy, medium, hard and at last very hard.
Level Requirement goes from 1 - 25.
5 different Attacks are maximum.
3 different Phases are maximum.
All attacks must be 100% triggered and may not be based on wc3-spells (for example: throw a hammer and stun target enemy).
Balancing in case of damage of the attacks, life of the bosses and so on will be done by me.
Every class has 4 abilities.
Stuff which is decided about this map:
Title of the Map: Tribunal of Heroes: The Battlecage
--------------------------------
Bosses:
Boss 1:
Boss 2:
Boss 3:
Boss 4:
--------------------------------
Classes:
Class 1:
----------------
Class 2:
----------------
Class 3:
----------------
Class 4:
----------------
Class 5:
A Arena, and you can fight many bosses, you can select them by yourself, each boss has a different level dependancy. You can level up by fighting easy bosses to get to the hardest. The Style of that Arena would be a typical "Gladiator-like Arena", but the interior, the ground and such will change with each boss fight. Additional you will be able to select one of many classes (like 5 different classes, each class will have 2 different specialisations after reaching level 25)... Each class has all abilities from start, and all spells are attribute-based, each class has unique spells which make the class unique in their playability....
Thats my idea.
I need: People who help me with boss ideas, and with the different classes.
I hope you like the idea and answer this thread.
Info:
Difficult can range from easy, medium, hard and at last very hard.
Level Requirement goes from 1 - 25.
5 different Attacks are maximum.
3 different Phases are maximum.
All attacks must be 100% triggered and may not be based on wc3-spells (for example: throw a hammer and stun target enemy).
Balancing in case of damage of the attacks, life of the bosses and so on will be done by me.
Every class has 4 abilities.
BOSS TEMPLATE: Name: Title: Difficult: Level Requirement: Attack 1: Attack 2: Attack 3: Attack 4: Attack 5: Phase 1: Condition: Phase 2: Condition: Phase 3: Condition: |
CLASS TEMPLATE: Title: Type: Strategy: Advanced Class?: Base Class?: (Only required if this is a advanced class) Ability 1: Ability 2: Ability 3: Ability 4: |
Stuff which is decided about this map:
Title of the Map: Tribunal of Heroes: The Battlecage
--------------------------------
Bosses:
Boss 1:
Name: Title: Difficult: Level Requirement: Attack 1: Attack 2: Attack 3: Attack 4: Attack 5: Phase 1: Condition: Phase 2: Condition: Phase 3: Condition: |
Boss 2:
Name: Title: Difficult: Level Requirement: Attack 1: Attack 2: Attack 3: Attack 4: Attack 5: Phase 1: Condition: Phase 2: Condition: Phase 3: Condition: |
Boss 3:
Name: Title: Difficult: Level Requirement: Attack 1: Attack 2: Attack 3: Attack 4: Attack 5: Phase 1: Condition: Phase 2: Condition: Phase 3: Condition: |
Boss 4:
Name: Title: Difficult: Level Requirement: Attack 1: Attack 2: Attack 3: Attack 4: Attack 5: Phase 1: Condition: Phase 2: Condition: Phase 3: Condition: |
--------------------------------
Classes:
Class 1:
Title: Type: Strategy: Ability 1: Ability 2: Ability 3: Ability 4: Sub-Class 1:
Sub-Class 2:
|
----------------
Class 2:
Title: Type: Strategy: Ability 1: Ability 2: Ability 3: Ability 4: Sub-Class 1:
Sub-Class 2:
|
----------------
Class 3:
Title: Type: Strategy: Ability 1: Ability 2: Ability 3: Ability 4: Sub-Class 1:
Sub-Class 2:
|
----------------
Class 4:
Title: Type: Strategy: Ability 1: Ability 2: Ability 3: Ability 4: Sub-Class 1:
Sub-Class 2:
|
----------------
Class 5:
Title: Type: Strategy: Ability 1: Ability 2: Ability 3: Ability 4: Sub-Class 1:
Sub-Class 2:
|
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