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[Campaign] Ayperia In Danger

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Dec 11, 2014
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Ayperia In Danger

This is going to be a SRPG-Like Campaign with UTM Terrain and an amazing Storyline!



Features

- Wow-Like Camera
- You can only control 1 hero, But you can switch between the With Arrow keys
-(at least) 5 Different Heroes with diferent abilities and Classes!
-All Heroes Have 9 Spells (Mostly Custom Spells, or Maybe just all)
- Fitting Terrain
- BIG map
- Talkable NPC's all with a Special Name (Not sure about the Names...)
- a Level will be the Camaign Screen!!!!!!!!
- Many More!




Story


The Story is Shown in the First Cinematic.

65 000 000 Years ago, (yeah that's exactly when dinosaurs where extincted), The Demons found a way to rule Earth. But Bryou'Fals (Also called T-Rex) Gathered up and Sorrounded The Demons and it's Lord, Hukal. Hukal, Master of Black Magic, CREATED a New Dimension and Ran there, With his Demons. But before that, he Destroyed Earth leading to Dinosaurs Extinction. Running there, He named the new Dimension : ''Hukaleria''.

64 700 000 Years later (like 3000 years ago) a War took Place in The Plains of ''Theym'', Somewhere around Today's Berlin. Wyzogs, (a New type of Wizards, More explained In-Game) lead by ''Dim'sum Duram'', Started a war against the Shamans leading to a Ruthless Bloodlust. Many of the Shamans where Slaughtered, so the Survivors retreated. on Theym, ''Ther'lock'', The Master Shaman and their Best, Created a Portal ''Accidently'' To Hukaleria.
Butakh, Ther'lock's Best Friend, Defended them Until death, Giving the Shamans enough time to run.
When Shamans saw the Demonic world of Hukaleria, They ran to the Caves, only to survive. They named their Main Cave ''Crim'Butakh'', meaning Rememberance of Butakh. With time passing, The Shamans Pink skin Changed to Green because of The Raw magic in the Caves of Hukaleria. (like the orcs)

1000 Years Later a Siege was started on The Mages Tower. The attacking army, The army of Chaos, was lead by The God of Chaos, a Mighty abomination of the Dark. (Something like a Lich)
The mages requested Help from the Wyzogs and ''Five Jungle'', But only Five Jungle Reinforced them In-time. Anyway, After a Long negotiation between ''Familore'', the Head-soldier of Five jungle and ''Kel'thod'', the Mage leader, They decided to run to a New dimension (yeah, again Hukaleria). so Kel'thod created a Portal and The Mages and Five Jungle Humans Ran to Hukaleria, But Familore and Some Soldiers Staying, Slaughtered by The God of Chaos Later and the Mages Tower Falling to the Ground, Turning into a Necropolis.

2 days later, the ''Late'' Wyzogs finally arrived, but by seeing the Tower Ruined, they Decided to Bring Siege to the Necropolis. After a long Fight, Dim'sum Duram Managed to kill The God Of Chaos, But by killing him, he Started a Curse: ''any Deity who killes the God of Chaos, Becomes it after 60 days''. so Dim'sum Duram would become the God of Chaos in 60 days.
when Dim'sum Duram finds the Basement Kel'thod Created a Portal to run, and sees the Remained stones of a Portal, He becomes feared of That the Mages and Shamans become allied, Against him. So he Also picks some men Anonymously and Went to Hukaleria.

Once they arrive, they find Kel'thod, and he Shows the way to the Camp they had settled.
On the Second Night, Demons start attacking them and Shamans come from Nowhere to Help the New ''Humans''. Though they Win the Fight, but Kel'thod Becomes Paralysed. Dim'sum Duram asks for the Help of a Shaman Witch doctor, That doctor being Ther'lock. When Ther'lock and Dim'sum Duram's eyes Meet, Ther'lock Stabs Dim'sum on the Shoulder not to kill him, Only to have his Revenge. Then he Performes a Spirit link between Kel'thod and his Horse, so he would be able to walk, but on a Horse.

59 Days later, Kel'thod Makes a Party to Fight the Demons Source, that Being Hukal. after a Fight, Hukal dies but costing Ther'lock's Back and disappearance of Dim'sum Duram. Kel'thod Calls the Conquered World Ayperia, Meaning : The place of Exile.

And where was Dim'sum Duram ''transfered''? Well, back to Earth!
and on the day he ''Arrives'' there, it's the 60th day, and the mind of Dim'sum Duram becomes Corrupted. He goes back to his capital city, Wyzogeria, and reclaimes his Crown and he Orderes a Siege to rome. (because 2071 years ago was Spartacus and his Revolution).

Dim'sum Duram's Friend, Sam'gothre, who was present where God of chaos Died, researchs in some Books and finds out that Dim'sum Duram is the Future God of Chaos. He befriends a Roman Wyzog named ''Cszalaszar'' and plans on the death of Dim'sum Duram To stop the Siege and he Succeds in it.


Back to Ayperia, 1000 years later, a Dark mage, Qualihuandraiy, Contacts the powers of hell, and Hukal's soul... Making a Contract: '' If you Give Me Unlimited Power, I'll Free your Soul...'' The dark Mage Frees Hukal's Soul, and Gains Unlimited Power, but the Cost was too High... he was Exploded and his soul was Exiled Forever... Bound to Ayperia...

950 years later, Wizards, a new kind of Mages lead by ''Weizred'', Disown Weizred as a Member. Weizred Makes a Contract with Hukal's soul, Giving him Unlimited Power, But also giving Hukal A New Body...


On present day, ''Jake Shuavits''s Father dies and when his Father's Lawyer reads his father's Will, Jake notices that his father was telling him to Read a Hidden Letter, Hidden on his Desk.
Jake Finds it and by reading it, he finds out that he has the Blood of Sam'gothre and is a Warmage. in the letter, His father's true Will was noted: Pick Some needed materials and a book, ''Eptandra Ayperia''. use the Materials noted and go to Ayperia,
Why? Because you are a Prophecy... The prophecy of Ther'lock: ''Only the One who has the Blood of Sam'gothre may save us from the Return of Hukal and His Demons....''

Shuavits creates a Portal and Enters Ayperia....


Progress

Triggers and Spells:
IIIIIIIIII

OE:
IIIIIIIIII

Terrain:
IIIIIIIIII

Story:
IIIIIIIIII

Maps:
IIIIIIIIII



Any Suggestions?
 
Last edited:

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,206
Be careful with WoW like cameras. They are prone to becoming unwieldy in WC3 because of the lack of native support and can often be detrimental to a map experience. You do not want to end up with a situation where players are fighting the camera rather can focusing on play. This is why most good WC3 RPGs use normal camera perspective or some slight alteration there of.
 
Level 17
Joined
Dec 11, 2014
Messages
2,004
Would you mind tell us at least a bit of the story and setting?


The Story is Shown in the First Cinematic.

65 000 000 Years ago, (yeah that's exactly when dinosaurs where extincted), The Demons found a way to rule Earth. But Bryou'Fals (Also called T-Rex) Gathered up and Sorrounded The Demons and it's Lord, Hukal. Hukal, Master of Black Magic, CREATED a New Dimension and Ran there, With his Demons. But before that, he Destroyed Earth leading to Dinosaurs Extinction. Running there, He named the new Dimension : ''Hukaleria''.

64 700 000 Years later (like 3000 years ago) a War took Place in The Plains of ''Theym'', Somewhere around Today's Berlin. Wyzogs, (a New type of Wizards, More explained In-Game) lead by ''Dim'sum Duram'', Started a war against the Shamans leading to a Ruthless Bloodlust. Many of the Shamans where Slaughtered, so the Survivors retreated. on Theym, ''Ther'lock'', The Master Shaman and their Best, Created a Portal ''Accidently'' To Hukaleria.
Butakh, Ther'lock's Best Friend, Defended them Until death, Giving the Shamans enough time to run.
When Shamans saw the Demonic world of Hukaleria, They ran to the Caves, only to survive. They named their Main Cave ''Crim'Butakh'', meaning Rememberance of Butakh. With time passing, The Shamans Pink skin Changed to Green because of The Raw magic in the Caves of Hukaleria. (like the orcs)

1000 Years Later a Siege was started on The Mages Tower. The attacking army, The army of Chaos, was lead by The God of Chaos, a Mighty abomination of the Dark. (Something like a Lich)
The mages requested Help from the Wyzogs and ''Five Jungle'', But only Five Jungle Reinforced them In-time. Anyway, After a Long negotiation between ''Familore'', the Head-soldier of Five jungle and ''Kel'thod'', the Mage leader, They decided to run to a New dimension (yeah, again Hukaleria). so Kel'thod created a Portal and The Mages and Five Jungle Humans Ran to Hukaleria, But Familore and Some Soldiers Staying, Slaughtered by The God of Chaos Later and the Mages Tower Falling to the Ground, Turning into a Necropolis.

2 days later, the ''Late'' Wyzogs finally arrived, but by seeing the Tower Ruined, they Decided to Bring Siege to the Necropolis. After a long Fight, Dim'sum Duram Managed to kill The God Of Chaos, But by killing him, he Started a Curse: ''any Deity who killes the God of Chaos, Becomes it after 60 days''. so Dim'sum Duram would become the God of Chaos in 60 days.
when Dim'sum Duram finds the Basement Kel'thod Created a Portal to run, and sees the Remained stones of a Portal, He becomes feared of That the Mages and Shamans become allied, Against him. So he Also picks some men Anonymously and Went to Hukaleria.

Once they arrive, they find Kel'thod, and he Shows the way to the Camp they had settled.
On the Second Night, Demons start attacking them and Shamans come from Nowhere to Help the New ''Humans''. Though they Win the Fight, but Kel'thod Becomes Paralysed. Dim'sum Duram asks for the Help of a Shaman Witch doctor, That doctor being Ther'lock. When Ther'lock and Dim'sum Duram's eyes Meet, Ther'lock Stabs Dim'sum on the Shoulder not to kill him, Only to have his Revenge. Then he Performes a Spirit link between Kel'thod and his Horse, so he would be able to walk, but on a Horse.

59 Days later, Kel'thod Makes a Party to Fight the Demons Source, that Being Hukal. after a Fight, Hukal dies but costing Ther'lock's Back and disappearance of Dim'sum Duram. Kel'thod Calls the Conquered World Ayperia, Meaning : The place of Exile.

And where was Dim'sum Duram ''transfered''? Well, back to Earth!
and on the day he ''Arrives'' there, it's the 60th day, and the mind of Dim'sum Duram becomes Corrupted. He goes back to his capital city, Wyzogeria, and reclaimes his Crown and he Orderes a Siege to rome. (because 2071 years ago was Spartacus and his Revolution).

Dim'sum Duram's Friend, Sam'gothre, who was present where God of chaos Died, researchs in some Books and finds out that Dim'sum Duram is the Future God of Chaos. He befriends a Roman Wyzog named ''Cszalaszar'' and plans on the death of Dim'sum Duram To stop the Siege and he Succeds in it.


Back to Ayperia, 1000 years later, a Dark mage, Qualihuandraiy, Contacts the powers of hell, and Hukal's soul... Making a Contract: '' If you Give Me Unlimited Power, I'll Free your Soul...'' The dark Mage Frees Hukal's Soul, and Gains Unlimited Power, but the Cost was too High... he was Exploded and his soul was Exiled Forever... Bound to Ayperia...

950 years later, Wizards, a new kind of Mages lead by ''Weizred'', Disown Weizred as a Member. Weizred Makes a Contract with Hukal's soul, Giving him Unlimited Power, But also giving Hukal A New Body...


On present day, ''Jake Shuavits''s Father dies and when his Father's Lawyer reads his father's Will, Jake notices that his father was telling him to Read a Hidden Letter, Hidden on his Desk.
Jake Finds it and by reading it, he finds out that he has the Blood of Sam'gothre and is a Warmage. in the letter, His father's true Will was noted: Pick Some needed materials and a book, ''Eptandra Ayperia''. use the Materials noted and go to Ayperia,
Why? Because you are a Prophecy... The prophecy of Ther'lock: ''Only the One who has the Blood of Sam'gothre may save us from the Return of Hukal and His Demons....''

Shuavits creates a Portal and Enters Ayperia....


Be careful with WoW like cameras. They are prone to becoming unwieldy in WC3 because of the lack of native support and can often be detrimental to a map experience. You do not want to end up with a situation where players are fighting the camera rather can focusing on play. This is why most good WC3 RPGs use normal camera perspective or some slight alteration there of.


No, By proper Angle, Far Z Point, and Smooth rotation It's Doable and Very Nice.
 
Level 17
Joined
Dec 11, 2014
Messages
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Except there is no mouse drag support or analogue stick to rotate the camera, a feature critical for that sort of camera.


Agreed, But by using the Unit/hero 's Rotation Itself, the problems get solved.
but still one challenge will be the Far Z point, Because the camera must not be Buried in a doodad or terrain, by rotating the Unit/hero.
 
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