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I thought it was related to the "Magic Damage Reduction" which by default is at 0.00, but after changing it a few times to questionable values (-1.00, 0.01, 5.00) nothing seemed to remove the immunity.
Yeah same here, I tried to play around with that too. I couldn't get it to change... But based on what I have found out I think the ''Spell Immune" part of Avatar is hard coded in. So it can not be changed. But I'm still not sure if this is true for not. I'm almost positive I have seen people use Avatar without the spell immune part in their maps. But who knows.
Well you could quite easily simulate the effects of Avatar using other abilities. Metamorphosis can be used to mimic the casting of Avatar, in addition to handling the hit point bonus.
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