- Joined
- Mar 17, 2012
- Messages
- 582
Hi there! I have a problem: In my map hero pave to gain some stats and skills every 5 levels till 15 level.
here is the code:
Any ideas?
here is the code:
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Demon lvlup
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Events
- Unit - A unit Gains a level
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Conditions
- (Unit-type of (Triggering unit)) Equal to Demon Fighter
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Actions
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-------- SKILLS --------
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of (Triggering unit)) Equal to 5
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Then - Actions
- Hero - Modify Strength of (Triggering unit): Add (41 / 10)
- Hero - Modify Intelligence of (Triggering unit): Add (25 / 10)
- Unit - Add Power Strike to (Triggering unit)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of (Triggering unit)) Equal to 10
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Then - Actions
- Hero - Modify Strength of (Triggering unit): Add (41 / 10)
- Hero - Modify Intelligence of (Triggering unit): Add (25 / 10)
- Unit - Add Power Strike to (Triggering unit)
- Unit - Set level of Power Strike for (Triggering unit) to 2
- Unit - Add Self Buffs demon fighter to (Triggering unit)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Level of (Triggering unit)) Equal to 15
-
Then - Actions
- Hero - Modify Strength of (Triggering unit): Add (41 / 10)
- Hero - Modify Intelligence of (Triggering unit): Add (25 / 10)
- Unit - Add Power Strike to (Triggering unit)
- Unit - Set level of Power Strike for (Triggering unit) to 3
- Unit - Add Drain Health (demon fighter) to (Triggering unit)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
-------- SKILLS --------
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Events
Any ideas?