- Joined
- Aug 15, 2010
- Messages
- 53
Hi!
I am trying to pick specific units. Trigger works every step but Unit Group Pick does not.
I use game text messages for bug check.
I checked the conditions. They all work. But I could not understand the problem here.
[Ability]: I try to create 1 ward for 20 sec. Ward gives every friendly heroes STR, AGI, INT in 900 range for 20 sec.
I am trying to pick specific units. Trigger works every step but Unit Group Pick does not.
I use game text messages for bug check.
I checked the conditions. They all work. But I could not understand the problem here.
[Ability]: I try to create 1 ward for 20 sec. Ward gives every friendly heroes STR, AGI, INT in 900 range for 20 sec.
-
Kutsama Kontrol
-
Events
- Time - Every 1.00 seconds of game time
- Conditions
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- KutsamaKontrol Equal to True
-
Then - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Level of Kutsama for KutsamaCaster) Equal to 1
-
Then - Actions
-
Unit Group - Pick every unit in (Units in (Playable map area) matching ((((Matching unit) has buff Kutsama ) Equal to True) and (((Matching unit) is in KutsamaUngroup) Equal to True))) and do (Actions)
-
Loop - Actions
- Hero - Modify Strength of (Picked unit): Add (10 + (KCStatSTR / 2))
- Hero - Modify Agility of (Picked unit): Add (10 + (KCStatAGI / 2))
- Hero - Modify Intelligence of (Picked unit): Add (10 + (KCStatINT / 2))
- Game - Display to (Player group((Owner of (Picked unit)))) the text: STAT Pick Successful...
- Unit Group - Remove (Picked unit) from KutsamaUngroup
- Unit Group - Add (Picked unit) to KutsamaGroup
-
Loop - Actions
-
Unit Group - Pick every unit in (Units in (Playable map area) matching ((((Matching unit) has buff Kutsama ) Not equal to True) and (((Matching unit) is in KutsamaGroup) Equal to True))) and do (Actions)
-
Loop - Actions
- Hero - Modify Strength of (Picked unit): Subtract (10 + (KCStatSTR / 2))
- Hero - Modify Agility of (Picked unit): Subtract (10 + (KCStatAGI / 2))
- Hero - Modify Intelligence of (Picked unit): Subtract (10 + (KCStatINT / 2))
- Game - Display to (Player group((Owner of (Picked unit)))) the text: STAT Remove Pick Suc...
- Unit Group - Remove (Picked unit) from KutsamaGroup
- Unit Group - Add (Picked unit) to KutsamaUngroup
-
Loop - Actions
-
Unit Group - Pick every unit in (Units in (Playable map area) matching ((((Matching unit) has buff Kutsama ) Equal to True) and (((Matching unit) is in KutsamaUngroup) Equal to True))) and do (Actions)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
Attachments
Last edited: