- Joined
- Mar 28, 2010
- Messages
- 42
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Frostmourne Attacked
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Events
- Unit - A unit Is attacked
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Conditions
- (Level of Frostmourne for (Attacking unit)) Greater than or equal to 1
- ((Owner of (Attacked unit)) is an enemy of (Owner of (Attacking unit))) Equal to True
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Actions
- Set FrostSwordAttacking = (Attacking unit)
- Wait 0.20 seconds
- Unit - Remove FrostSwordAbility[FrostSwordCount] from FrostSwordAttacking
- Set FrostSwordCount = (Level of Frostmourne for FrostSwordAttacking)
- Trigger - Turn off (This trigger)
- Wait (14.00 - (2.00 x (Real((Level of Frostmourne for FrostSwordAttacking))))) seconds
- Trigger - Turn on (This trigger)
- Unit - Add FrostSwordAbility[FrostSwordCount] to FrostSwordAttacking
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Events
this trigger will run when that unit haven't take damages...==
how to solve???
sorry for my english...i'm from malaysia