- Joined
- Mar 28, 2010
- Messages
- 42
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Frostmourne Attacked
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Events
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Unit - A unit Is attacked
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Conditions
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(Level of Frostmourne for (Attacking unit)) Greater than or equal to 1
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((Owner of (Attacked unit)) is an enemy of (Owner of (Attacking unit))) Equal to True
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Actions
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Set FrostSwordAttacking = (Attacking unit)
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Wait 0.20 seconds
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Unit - Remove FrostSwordAbility[FrostSwordCount] from FrostSwordAttacking
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Set FrostSwordCount = (Level of Frostmourne for FrostSwordAttacking)
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Trigger - Turn off (This trigger)
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Wait (14.00 - (2.00 x (Real((Level of Frostmourne for FrostSwordAttacking))))) seconds
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Trigger - Turn on (This trigger)
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Unit - Add FrostSwordAbility[FrostSwordCount] to FrostSwordAttacking
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this trigger will run when that unit haven't take damages...==
how to solve???
sorry for my english...i'm from malaysia