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Level 2
Joined
Mar 24, 2010
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14
Hi guys!, my first Thread here and i need to ask something when i want to do a weapon attachment it fails and i dont know why :cry: for example http://www.hiveworkshop.com/forums/models-530/frostmourne-107020/ i doed this thing i goed in world editor to "Object Editor/Abillities" maked a new Abillity and i picked Item Damage Bonus (+1) i changed the Art - Target to "Custom : "Frostmourne.mdx"" Target Attachment point to "Left , Hand" "ok" Target attachments to "1" and Damage bonus to "0" Item ability to :false and i gived the ability to Peasant and nothing :(((( please HELP :cry::cry::cry:
 
Level 2
Joined
Mar 24, 2010
Messages
14
i mean for example i extracted the Frostmourne and there was a file "Frostmourne.mdx" what to do with that file should i put it in some foulder or only write it to custom attachments??
 
Level 3
Joined
Jan 9, 2010
Messages
34
it says that there are no files....:cry:

Try to remove the imported file, if it's still inside the import manager list and redo the import process.

And make sure that you type Hand and Left as two seperate sentences in the attachment section.

Also make sure that you are using the right path for the imported item, if it has a custom one.
 
Level 11
Joined
Oct 13, 2008
Messages
560
to import is only you delete the wc3imported... from the texture.blp, and to use, you will write this on the spell attachament point, because you need create one spell having this sword or other item:

hand
right


the others attachament points is:

overhead


head

hand
right


hand
left


weapon
right


weapon
right



chest


feet
left



feet
right

but some imported models don't have attachement points
 
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