• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Attachment Points

Status
Not open for further replies.
Level 25
Joined
May 31, 2007
Messages
1,443
Code:
NeoDex Terms:

for NeoDex what's a geoset/geometry?
-Anything that's editable Mesh will be classified as geometry.

for NeoDex what's a bone?
-Anything that you add within the skin modifier of a mesh/geometry. This allows the use of IK2FK concersion tools.

for NeoDex what's a helper?
-Anything that be a parent of a bone and does not be any other type of object.

for NeoDex what's an attachment?
-Anything whose name starts by "ATT:"

for NeoDex what's an Event Object?
-Anything whose name starts by "Obj:"

for NeoDex what's a collision shape?
-Any Box, Sphere or Geoshere which don't be converted into an editable.

If you are using Blinkboy's export script.
 
Status
Not open for further replies.
Top