Attaching TGA to Diffuse map channel ??? Art Tools

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Ive recently downloaded Blizzard art tools and its "help file" is realy confusing.
THe tutorial goes
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Bla Bla bla bla...
Back to the composite material, now make the Mat. 1 Slot a Warcraft III type. This time assign the .TGA file we made in the diffuse map channel Lastly this layer needs to be Full Alpha blend mode in the Advanced Transparency section of the Extended Parameters.
Assign this material to our Sphere Unit’sgeometry.
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I have freaking no idear how to assign my TGA file into the DIFUSED MAP CHANNEL ???? Neither how to create alpha channels
 
Team glow is used for hero glows and such (also the color behind portraits.)

Team glow gives that nice circular gradient, whereas team color just gives a solid color.
 
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