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[SD/Modeling] Assassin (Warden unit) Vengeance

Hello Hive,

I'm here in need of help for a Spirit of Vengeance model; specifically, the Assassin variant.

I've run into some complications with the orb. I noticed that the mesh responsible for the "red lightning ball" skin is animated (or the skin itself is animated) in the way I couldn't figure out how to replicate on the Assassin version. I'm thinking about recreating the Night Elf Campaign for TFT.

Can anyone please help me, for future reference?

Thank you.
 
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