- Joined
- Aug 13, 2010
- Messages
- 60
Is there any way to permanently upgrade hero from normal hero to anothers stronger hero and in another form by using an item ( item category is charged) ???
Example : a normal hero (example : blademaster ) buy an item "Scroll of God" ( changed from scroll of animation thats has been modified ) and after use it the hero will change to another form ( example : ILLIDAN ) with stronger : ability , attack speed , damage , movement ,etc. The Transformation is permanent.
and if the hero thats already transformed to another stronger version of hero , bought again the scroll ( this time is Scroll of God lvl 2 , Second scroll/anothers scroll ) the hero thats already transformed to ILLIDAN will transform again to another stronger hero form ( example : Dreadlord ) and of course with the increasing of ability ,damage , etc. of course the transformation is permanent
Note :
i want the Transformation is already determined in the scroll example :
*Scroll of God" Transformation is Illidan
*Scroll of God lvl 2" Transformation is Dreadlord
*Scroll of God lvl 3" Transformation is Lich
and ETC to maybe scroll lvl 4 or 5 with the different Transformation and of course all transformation is permanent.
And i want every player only able to use 1 time each scroll if the hero already successful Transformed. So if the hero already transform ( example : Scroll of God ) using the scroll that hero wont be able to use ( Scroll of god ) again although the hero can buy it but cant use it.
if it possible please include the map and the trigger is in GUI version since iam newbie for more understandable.
Please i really need to know how to do it.
iam sorry i think its different from what i want. What i want is the hero only change if he acquired the item i mention before. Please read the question again THX. The hero transform to anothers form using an item not passively.
and beside the link you give to me i already tried it but because iam still newbie i failed and its a little hard for me to understand especially trigger part. add to you unit ( i put to triggering unit failed , i put leveling hero and failed to )
Example : a normal hero (example : blademaster ) buy an item "Scroll of God" ( changed from scroll of animation thats has been modified ) and after use it the hero will change to another form ( example : ILLIDAN ) with stronger : ability , attack speed , damage , movement ,etc. The Transformation is permanent.
and if the hero thats already transformed to another stronger version of hero , bought again the scroll ( this time is Scroll of God lvl 2 , Second scroll/anothers scroll ) the hero thats already transformed to ILLIDAN will transform again to another stronger hero form ( example : Dreadlord ) and of course with the increasing of ability ,damage , etc. of course the transformation is permanent
Note :
i want the Transformation is already determined in the scroll example :
*Scroll of God" Transformation is Illidan
*Scroll of God lvl 2" Transformation is Dreadlord
*Scroll of God lvl 3" Transformation is Lich
and ETC to maybe scroll lvl 4 or 5 with the different Transformation and of course all transformation is permanent.
And i want every player only able to use 1 time each scroll if the hero already successful Transformed. So if the hero already transform ( example : Scroll of God ) using the scroll that hero wont be able to use ( Scroll of god ) again although the hero can buy it but cant use it.
if it possible please include the map and the trigger is in GUI version since iam newbie for more understandable.
Please i really need to know how to do it.
iam sorry i think its different from what i want. What i want is the hero only change if he acquired the item i mention before. Please read the question again THX. The hero transform to anothers form using an item not passively.
and beside the link you give to me i already tried it but because iam still newbie i failed and its a little hard for me to understand especially trigger part. add to you unit ( i put to triggering unit failed , i put leveling hero and failed to )
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