Hi there,
In my previous thread this problem has been discussed already, yet unsolved. But as the title of that thread don't match the issue. I made this new thread.
I want to use the unit: Ash Worm in my game, but I ran into a few problems with this unit. When the unit has been created, also an Ash Worm Base is created (the lava pool beneath the worm). The problem is that the Ash Worm Base won't vanish after the death of the Ash Worm, so later in the game the map has many lava pools. Very innoying and ugly..
For some reason (I tried alot with the Actor events of the Ash Worm/Ash Worm Base/Ash Worm base Death) I cannot succeed in this.
When the Ash Worm uses it's ability: Ash Worm Burrow Move, it will burrow and move to the targeted location and unburrow on that location. And yes, the Ash Worm Base, burrows and unburrows with it. Perfectly, thats exactly how I want it. When the Ash Worm Dies, the lava pool (Ash Worm Base) will burrow and vanish, a nice animation. But I tried alot and it just dont go away.
I am no pro in these Actors and Event in the data module, in fact this is the first time using it. Othr things was working so far what I did with the Actor events, but this just wont..
I uploaded a few images of the following Actor events which I think they are responsible for everything connected to the Ash Worm or Ash Worm Base:
Ash Worm/Ash Worm Base/Ash Worm Base Death
These images are uploaded in thread: Base Worm Burrow Move
I hope someone who has got expertise in the Data Module (Actor Events) can help/show/tell me how to obtain I want.
Thanks in advance.
In my previous thread this problem has been discussed already, yet unsolved. But as the title of that thread don't match the issue. I made this new thread.
I want to use the unit: Ash Worm in my game, but I ran into a few problems with this unit. When the unit has been created, also an Ash Worm Base is created (the lava pool beneath the worm). The problem is that the Ash Worm Base won't vanish after the death of the Ash Worm, so later in the game the map has many lava pools. Very innoying and ugly..
For some reason (I tried alot with the Actor events of the Ash Worm/Ash Worm Base/Ash Worm base Death) I cannot succeed in this.
When the Ash Worm uses it's ability: Ash Worm Burrow Move, it will burrow and move to the targeted location and unburrow on that location. And yes, the Ash Worm Base, burrows and unburrows with it. Perfectly, thats exactly how I want it. When the Ash Worm Dies, the lava pool (Ash Worm Base) will burrow and vanish, a nice animation. But I tried alot and it just dont go away.
I am no pro in these Actors and Event in the data module, in fact this is the first time using it. Othr things was working so far what I did with the Actor events, but this just wont..
I uploaded a few images of the following Actor events which I think they are responsible for everything connected to the Ash Worm or Ash Worm Base:
Ash Worm/Ash Worm Base/Ash Worm Base Death
These images are uploaded in thread: Base Worm Burrow Move
I hope someone who has got expertise in the Data Module (Actor Events) can help/show/tell me how to obtain I want.
Thanks in advance.