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Arthas.blp

Submitted by DforDanne
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
This skin is heavily based on Arthas WoW model.

Update:
1:1 Changed the shadows, ''Unsharped'' the skin and made it less contrasted.

1:2 Made a few overall tweeks. Remade the hammer and the book, and added team colors.

Keywords:
Arthas, WoW, World of Warcraft, Stratholme, Culling of Stratholme, Prince, Prince Arthas, Lordaeron, Alliance, Paladin
Contents

Arthas.blp (Texture)

Reviews
Moderator
23:00, 8th Feb 2015 Kwaliti: I like where this is going, but there's a lot of room for improvement. The first offender is the eyebrow texture which wraps really oddly. The second thing is the shading, which is very imprecise. Layered metal...
  1. 23:00, 8th Feb 2015
    Kwaliti:

    I like where this is going, but there's a lot of room for improvement.

    The first offender is the eyebrow texture which wraps really oddly. The second thing is the shading, which is very imprecise. Layered metal plating should have really tight lines and shading. The hair seems somewhat lifeless. Work on those and we can approve this.
     
  2. Heinvers

    Heinvers

    Arena Moderator

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    Looks like you used a lot of filters to enhance the skin and not enough brush work.
     
  3. Sylvie

    Sylvie

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    Well, it's fair to say that this is not a recolor. I like it. 5/5
     
  4. Splub

    Splub

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    Great skin!
     
  5. Misha

    Misha

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    funnily enough.. i think it looks too sharp and contrasted for war3 :xxd:

    maybe that wouldn't happen if you avoided filters..?
     
  6. DforDanne

    DforDanne

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    I used no filters at all.
     
  7. The Panda

    The Panda

    Icon Reviewer

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    The shading seems very messy too me, and also i agree with misha.
     
  8. The General

    The General

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    The face seems blurry to me and the legs look bulky and that the cape and shoulder pads are awesome, the hair looks ridiculously overdone or something along those lines, the armor also doesn't look like it fits all together in it's current state it looks kind of cluttered but other than those little details just improve on those a little and keep up the good work 3.8/5
     
  9. SpasMaster

    SpasMaster

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    You are criticising the model and its shape on some places, which has nothing to do with the skin.
     
  10. Heinvers

    Heinvers

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    That's how the texture wraps on the model itself, which is quite derpy at places you know.
    For starters, you used the texturizer filter on the cape tbh.

    ...also way too much Burn for shadows.

    I'm not saying that you don't have to use the Burn tool but maybe not so much.
     
  11. istvan921

    istvan921

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    The blue zones could be team-colored.
     
  12. -Grendel

    -Grendel

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    pro tip: never use white for highlights.
     
  13. Mythic

    Mythic

    Media Manager

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    The face and neck area is too lit.
     
  14. WhiteFang

    WhiteFang

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    I see some nice improvements!although,now that I look again,I kinda agree with captain Myth
     
  15. DarkPower

    DarkPower

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    Nice Skin !!!