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[Arena Map] Mage Wars -- Come try the magical warfare.

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Mage Wars 1.4b
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Downloads:

Mirror 1

Development Team

-Ezikielth
-ike_ike
-onisaiyan808
Please PM Ezikielth with team admission inquiries
Map Info

-Game Type: Arena, FFA, Shooter
-Suggested Players: 4-12
-Small Size for easy Bnet Play
-Easy to learn and Great to Play
Storyline - Forced into the Twisting Nether by his thirst for magic, your mage is permanently invisible. However, your constant thirst requires your to cast spells or die. Gain points and play over multiple rounds to become the Mage War champion. Anticipate your enemies moves and deliver quick death with a fireball and a combination of that spells you learn on the battlefield.

Gameplay: This map is a fast paced game of wit and wartime strategy. Actions such as casting a spell or gathering an item will reveal the location your permanently invisible Blood Mage to your enemies. New spells and upgrades may be bought mid-battle from your Mage Sanctum in the north of the map.

Screen Shots:
See Attachments

Changelog 1.4

-Updated Game Engine Triggers
-Game start redone
-Spell System Added
Disclaimers:
-Credit to Elenai for the Blood Elf Model.
-This map is protected.
-This map has been commandeered from the original author due to his lack of intrest in map progression, his permission for altering has been given. Since then many significant map changes and gameplay mechanics have been added/changed. However, I am in no way trying to take credit for the original concepts layed down by the orignal author. You may download the old version here.
 

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Last edited:
Ok, I am going to rework the terrain for this but... we need to have more arenas and a random choice of arena for each game. Also the spells in the game need to be stopped if they hit a tree or something.

We also need new game modes and a dialog to pick them rather than text commands. I am thinking multiple modes that can be turned on at the beginning of the game so you can play with more than just one: Fast Mana Regen, Slow No-Cast Damage, High Experience and All Fireball.

I will rework the terrian, like I said and add a few new upgrades. Do you have any Idea how to obtain/spend the Lumber resource? Minigames?
 
Level 26
Joined
Nov 19, 2007
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I fiddled around with the map you gave me and tried some things. Buffed the Banner to +15 gold, with +10 being a bit too little, in my opinion. Also created a new spell, Ragnarok, which is basically Rain of Chaos that summons instantly dying dummy units. So it kills pretty much everything in a large area, but it removes your invisibility for the rest of the round, as well as costing 125 mana and having a 45 second cooldown. I also tried to create a Gold Rain event, where +3 gold coins keep on falling down, but I failed. XD
 
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