Well i got such problem - i need *realistic* archery missin system, makin archers shoot like catapults (missin on moving targets). Well i tried to use artillery attack type but i didnt help - target just explodes on death, and i dont need that =\
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Nah i dont need pierce effect.
I just want to make archers shoot to place where unit is. Without autohittin
I found somewhere map with name like "archer system", I can't tell exactly where, but I think that on wc3sear. Maybe you could find there an idea.
First off, you must disable Projectile Homing Enabled = False. This will probably disable the auto-hitting.
To make them attack like in a Volley, change Projective Arc (it's really Arc, not Art). 0.50 should be ok.
I think you should use the Artillery attack type aswell. I'll test the thing myself and see if it works. One idea is to use Minimum Attack Range aswell so the Archers won't do a crazy shot to the air while the other is really next to them.
This way you don't need to use custom abilities for their attacks.
EDIT: Yeah, it really works! It obviously hits if the unit is stand still. I guess this is the perfect system for an Archery System.
I found somewhere map with name like "archer system", I can't tell exactly where, but I think that on wc3sear. Maybe you could find there an idea.
Just a little problem, wc3search is dead![]()
