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AoS Terrain (Summer)

Summer AoS Terrain

This is a terrain template map designed for AoS gameplay. It features simple Warcraft 3 terrain and doodads, with very little custom material used but still has quality to it.
This is a modified version of my original Autumn AoS Terrain, check it out if you like.

If you want to use this terrain, feel free to credit Ginjis/Fasolace if you want to.

Credits to: Gottfrei (Pine tree model).

Screenshots:





Keywords:
Summer, AoS, Terrain, Template.
Contents

AoS Terrain (Summer) (Map)

Reviews
Vengeancekael - [Contact] Date: 2012/May/30 23:44:33 Comment: [Approved] Same template with a summer theme. Resource Moderation - Rules
Level 19
Joined
Feb 25, 2009
Messages
2,004
You should provide a screenshot from a bird view that shows the entire terrain.
Also, I don't think imageshack is the place to upload screenshots, you'd rather use the album feature here on THW or at least the pastebin.

In addition, I don't personally think that everybody want capture points into their AoS maps, so you should create a separate version or remove them completely, because not every AoS has it as a feature.

Given a certain consideration, I see you've made the same thing with all other maps you've uploaded.
Changing only the tiles won't get that same effect as if you change the entire concept of the terrain.

This being said, I give this 2/5 since it is not original and everybody can switch tiles for the same effect with any of your other templates.
 
Level 11
Joined
Sep 14, 2009
Messages
284
In addition, I don't personally think that everybody want capture points into their AoS maps, so you should create a separate version or remove them completely, because not every AoS has it as a feature.
Changing only the tiles won't get that same effect as if you change the entire concept of the terrain.
It's not very hard to remove the circles.
Not everyone cba to adjust the season theme of a terrain, they took 1 hour each to adjust (It's more than just switching tiles). I'm just creating choices.

Nice and all but what's with the winter trees in the summer terrain? :D other from that I like it very much 5/5 :)

The pine trees goes under the same name in the import manager. Thus, if you open a map without closing the editor before opening another one, the previous pine tree texture will be seen in the editor, but not in the game.
 
I like it, but my biggest bone to pick is that there are no proper spots for wards.

It also lacks a good spot for neutrals, and the lanes seem ill-defined. I'm also somewhat confused by your placement of the pathing blockers. A lot of abilities destroy trees so after theyre gone there will just be unmovable spots.

The juking possibilities for this map are VERY well made. I love all the little paths you made in and out of the trees.

I'm going to use this for my project, although I will do some changes. You did a great job. +rep
 
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