
Ahne
[Aeon of Strifes]

Features:
- 16 Heroes (4 players per team) with different strengths and weaknesses
- Each hero has 4 active abilities and 1 passive ability
- (maybe 5 abilities + passive in the future)
- Most of the Abilities are trigger based
- New fair horizontally mirrored map-layout
- There are buffs, neutral creature spawns and even a Dragon who will spawn
- Has a Arena which spawns gold coins for the whole team, you cant leave if an enemy is in there.
- Map contains two cave entrances to fast travel over the map, escapes and surprise attacks guaranteed
- All Random Pick Mode, Deathmatch Mode, Normal Game Mode, repick option and normal random pick
- I changed most behind the scene hero stats calculations and attributes
- (for example agility increases the heroes critical strike chance and strenght adds an armor bonus to heroes)
- A multiboard which counts team level, hero level, creep kills, 'assists', 'helps', 'supports', 'buff' and 'dragon' spawn times aswell as respawn times and hero icons (maybe changes coming)
- Voice announcements like double, multikill etc implemented
- Use of imported skins, models and doodads (animated trees,grass etc)





Testing the actual map for balancing or other issues. (No single real test done).
Some minor icon changes etc, easy done. Possibly another fifth ability for each hero?? (Would take another big time to finish).
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Here is a short video to show the map in motion:
(Ignore the placeholder ability/item descriptions, hero glow missing etc)
Streamable
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Update:
95% of the map is done, map testing for balance and other issues much needed.
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