- Joined
- Aug 15, 2007
- Messages
- 26
My current project is Island Control.
The game: Island control is so far about destroying your enemies on the other Islands. To win you need to destroy every enemies Main Base, you lose when your own Main Base gets destroyed. Every Island has two people on each teams with four teams all together. Every player can choose a hero at the beginning at a hero tavern. If anyone have any ideas about the controlling the Islands, like: if you control two Islands you could get an additional spawn etc..
Features/Includes:
- Many custom units and abilities.
- 12 custom heroes so far planned.
- Random function while choosing heroes and a chance to get a secret hero.
- Weather changes in game several times.
- Bounty for heroes and units.. Stats raised and so on
- Income for all players (maybe something about controlling islands will be added)
- Spawn functions
My map isn't finished yet and ideas are very welcome
The game: Island control is so far about destroying your enemies on the other Islands. To win you need to destroy every enemies Main Base, you lose when your own Main Base gets destroyed. Every Island has two people on each teams with four teams all together. Every player can choose a hero at the beginning at a hero tavern. If anyone have any ideas about the controlling the Islands, like: if you control two Islands you could get an additional spawn etc..
Features/Includes:
- Many custom units and abilities.
- 12 custom heroes so far planned.
- Random function while choosing heroes and a chance to get a secret hero.
- Weather changes in game several times.
- Bounty for heroes and units.. Stats raised and so on
- Income for all players (maybe something about controlling islands will be added)
- Spawn functions
My map isn't finished yet and ideas are very welcome
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