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Island Control :)

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Level 2
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Aug 15, 2007
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26
My current project is Island Control.

The game: Island control is so far about destroying your enemies on the other Islands. To win you need to destroy every enemies Main Base, you lose when your own Main Base gets destroyed. Every Island has two people on each teams with four teams all together. Every player can choose a hero at the beginning at a hero tavern. If anyone have any ideas about the controlling the Islands, like: if you control two Islands you could get an additional spawn etc..

Features/Includes:

- Many custom units and abilities.
- 12 custom heroes so far planned.
- Random function while choosing heroes and a chance to get a secret hero.
- Weather changes in game several times.
- Bounty for heroes and units.. Stats raised and so on:)
- Income for all players (maybe something about controlling islands will be added)
- Spawn functions

My map isn't finished yet and ideas are very welcome :thumbs_up:
 
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Level 2
Joined
Aug 15, 2007
Messages
26
Got some screens to give you a simple impression of the game..
 

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Level 7
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Jun 1, 2006
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375
Horrible terrain... It's just to tidy and no layer. Also this is basically just a normal melee.... Also will there be different races or just 1 race the everyone be's or what?
 
Level 2
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Aug 15, 2007
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Well, I am a n00b terrainer and trying to learn ..

So far I'v only got one race..

At the center of the little Island there is actually a shop only for heroes, and I'v made pathing blockers to prevent people from going and massing towers there actually, but maybe I'll think of something like that ..

Thanks, I'll try to improve something, maybe make two of the Islands in blight or something..

As I am very noob about terraining, what would layer mean? You have any tutorials about terraining?
 
Level 7
Joined
Jun 1, 2006
Messages
375
Tutorials! We have a whole fucking section about terraining! By layers i mean dont just do flat grass... add in a whole bunch of tiles and then elevate the ground a bit. Also I advise you make more thn 1 race -- i think 6 is a good number.
 
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