- Joined
- Mar 10, 2009
- Messages
- 5,016
WB baassee, we missed you, yeohxin Im still working on the heroes and icons and towers...
So um, sry for the (triple) PM's I've sent to you McKill, I'd like to apply for a job here , suppose I'll give ideas for reward system?
Is this the Last Page ?
Phooey, you didn't even invite me to join this project !!
How about choosing between gold, xp and items?
Though for items, either it will need to be randomised our it can be split into sub-categories so that players have a better chance of what they want. (Like agi-based,str-based etc.)
For gold, I suppose it could be used for upgrading base defence and creeps?
Not much comment for xp
EDIT
I'd be happy to be a tester too lator on
EDIT No.2
IF there are gonna be points, it can be used for saving up for ulti stuff? OR it can replace gold
Wait I sorta dont get it, say that () is something
So the trigger is like if () of kills equal to ()
players meeting condition receive () gold?
ofc this is not how I will make the trigger but is the general idea
So here it is, Never tried at multiboard and custom variable triggering so I believe it has errors, make sure u check
The Templar has a name error (Tempar)
The Normal Blizzard heroes gotta have their ulti requirement lvl to lvl 10? since you have used that requirement for custom heroes?
Still playing through it,
Looks like the normal blizzard heroes also have to have their spell tooltip changed so it includes lvl 4 and 5
In my opinion, the spell immunity of the mud golems is a bit ?
Early game ppl prob are gonna use area attack spells to get rid of creeps?
Also Movement speed is a definite issue for this game :O perhaps upgrading movement speed can be an upgrade? It took forever for my templar to reach one corner from the opposite while getting purged/ slowed by other creeps
EDIT
Are you supposed/allowed to have like 40 heroes? I mean I got 2 heroes ok fine but I'm able to get as many custom heroes as I like its a bit messed up?
BTW you'll only need to change the custom heroes for this problem since the blizzard heroes simply disable getting more heroes after you get 3 of them but the custom heroes don't seem to apply that rule?
EDIT.NO2
K, Found that Ice troll first skill, when set to autocast the button moves next to patrol?
There is a leak with the lilith fire votex , a quick spike before the special effect is made.
Conjurer's eruption also leaks.
Also the Trig OFF message displayed after casting some custom spells is made, gotta be removed later but useful for testing
Just d/ced from conjurer's eruption , happened after using it about 5 times
Edit.NO.3
Golum Boulder damage is delayed, the target is stunned but after around 2 sec, the damage is displayed and the target is damaged, shown with a slam.
The AI Blademasters on team 2 pitifully trashed my lvl 7 golum even though they were only lvl 2
Time to test with others since I really hate fighting more blademasters
EDIT 4
Ok The ppl rage quited as they thought that the creeps were too strong, and so I havent got to test the space orc, standby for more.
how does this map have so much support(300+posts in thread) compared to mine? was it dota in the thread title? that must be it.
i have some ideas of what you can do/change. Just PM me if u r interested. the first thing i would change (but it's up to you): is the race of the minotaurus, i think he should definitly be a tauren.
I can help you to finish it.
sounds promissing, any updates? or is it already dead?
Is terraining that hard? I thought you just have to take the brush and drag it all around the map. lolthis thread is not dead...Im remaking the terrain, so I need a terrainer very bad...it's just Im busy at the moment with real life duties...