Alright, I suppose I could be considered a newbie ability / spell creator since all I really know how to do is copy and modify old spells / abilities in the object editor.
Anyway, I would just like to explain what I am trying to do and have someone tell me if its actually possible and maybe some tips about the best way to go about accomplishing it.
I am creating a rogue type character and I have certain abilities I would like to grant him. The first is probably the most difficult... "Sneak Attack". In theory I would like the "Sneak Attack" ability to first have a 6 second casting time. Once finished the rogue then fades invisible and has their movement penalized (they are "sneaking" arnt they?). Kinda like a reversed wind walk. Now, like wind walk I want the next attack the rogue does to do extra damage. I dont want it to be a static damage boost however (i.e. +100 to damage), I would like it to be dynamic like Critical Strike (i.e. 2 times normal damage). It would also be a bonus to be able to add a custom sound for that attack and have the red rising critical strike like display of damage, though those would be icing on the cake.
The final ability would be a temporary evasion (i.e. demon hunter) skill.
Any help would be much appreciated... If you feel its too noobish of a question please at least link me to some ability/spell guides that would help me figure out how to accomplish these tasks (if they are even possible).
Anyway, I would just like to explain what I am trying to do and have someone tell me if its actually possible and maybe some tips about the best way to go about accomplishing it.
I am creating a rogue type character and I have certain abilities I would like to grant him. The first is probably the most difficult... "Sneak Attack". In theory I would like the "Sneak Attack" ability to first have a 6 second casting time. Once finished the rogue then fades invisible and has their movement penalized (they are "sneaking" arnt they?). Kinda like a reversed wind walk. Now, like wind walk I want the next attack the rogue does to do extra damage. I dont want it to be a static damage boost however (i.e. +100 to damage), I would like it to be dynamic like Critical Strike (i.e. 2 times normal damage). It would also be a bonus to be able to add a custom sound for that attack and have the red rising critical strike like display of damage, though those would be icing on the cake.
The final ability would be a temporary evasion (i.e. demon hunter) skill.
Any help would be much appreciated... If you feel its too noobish of a question please at least link me to some ability/spell guides that would help me figure out how to accomplish these tasks (if they are even possible).