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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Another Possible bug

Discussion in 'Patch & Reforged Discussion' started by chopinski, Jul 6, 2019.

  1. chopinski

    chopinski

    Joined:
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    i wrote this piece of code to change a specific type of unit damage, health and size whenever it kills a unit, but the BlzSetUnitRealField() function for Scaling Value dont seem to be working even though the value is changed.

    Code (vJASS):
    scope HellHound initializer Init

    private function Actions takes unit killer returns nothing
        local real size = BlzGetUnitRealField(killer, UNIT_RF_SCALING_VALUE)
        local integer maxHealth = BlzGetUnitMaxHP(killer) + 250
        local integer damage = BlzGetUnitBaseDamage(killer, 0) + 25
        local real p = GetUnitLifePercent(killer)

        call BlzSetUnitMaxHP(killer, maxHealth)
        call DisplayTextToPlayer(Player(0), 0, 0, I2S(maxHealth))
        call SetUnitLifePercentBJ(killer, p)
        call BlzSetUnitBaseDamage(killer, damage, 0)
        call DisplayTextToPlayer(Player(0), 0, 0, I2S(damage))

        if size < 2 then
            call BlzSetUnitRealField(killer, UNIT_RF_SCALING_VALUE, size + 0.01)
            call DisplayTextToPlayer(Player(0), 0, 0, R2S(size + 0.01))
        endif
    endfunction

    private function Conditions takes nothing returns boolean
        local unit killer = udg_KillerOfUnit[udg_UDex]

        if (GetUnitTypeId(killer) == 'o004') then
            call Actions(killer)
        endif

        set killer = null
        return false
    endfunction
    //===========================================================================
    private function Init takes nothing returns nothing
        set gg_trg_HellHound = CreateTrigger()
        call DisableTrigger(gg_trg_HellHound)
        call TriggerRegisterVariableEvent(gg_trg_HellHound, "udg_DeathEvent", EQUAL, 1.00)
        call TriggerAddCondition(gg_trg_HellHound, Condition(function Conditions))
    endfunction

    endscope
     
  2. TriggerHappy

    TriggerHappy

    Code Moderator

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    A lot of the object API doesn't seem to work properly for setting.

    You could try

    Code (vJASS):
    native          SetUnitScale        takes unit whichUnit, real scaleX, real scaleY, real scaleZ returns nothing
     
  3. chopinski

    chopinski

    Joined:
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    yeah, i did that to achive what i wanted, but reported it anyway