- Joined
- Mar 23, 2008
- Messages
- 942
Anime Brawl
Hi, I'm doing a Anime Map, well, its not a original idea but I want to do it right! Unlike many maps you see.
All the heroes have one default skill that they start with it and don't level up, they have 3 skills and one ult.
The map is a kind of AoS, but there are 5 bases, its a 6x6 map, each team starts with one base and must advance to conquer nearby bases, each city will produce creeps that will join your army and keep advancing towards your enemy main base.
The team that destroy the enemy main building first, wins.
Unique Engine
- Critical and Dodge can be stacked
- Spell shield works with any normal spell (does not work with ultimates).
- Counter-damage skills (Skills that can be actived to deliver a counter blow).
- On-hit skills (After using one spell, you have 5s to attack something, them that attack will trigger the effect).
- Skills scale with attributes.
- Attributes does not affect Heroes, they do not gain hp, mana, damage or anything with them.
- Criticals deals 150% damage, this can be increased with items or skills.
- A Critical can null a dodge, and a normal attack will happen.
- Ultimates are very mana-expensive, but most of them makes you invulnerable while performing, and can change the flow of battle.
- "No mana", heroes have a kind of energy-system, everyone have 100 mana, and it regens fairly quickly, this let you play without worrying but punishes spammers and skills that does not hit.
- Heroes are highly customizable, since stats does not affect them, you can buy items to fit any need you might have, even a mage can exchange damage to be a tank.
Videos

Images

Heroes
-- Naruto
Uzumaki Naruto
Haruno Sakura
Hatake Kakashi
-- Negima
Sakurazaki Setsuna
-- Samurai X
Himura Kenshin
-- Inuyasha
Inuyasha
Kagome
Kikyou
-- Fate Stay/Night
Saber
Archer
Gilgamesh
-- Bleach
Kushiki Rukia
Ishida Uryuu
Inoue Orihime
Zaraki Kenpachi
===================================
Sneak Preview
Kenpachi Zaraki
Kenpachi is a muscular Shinigami with a wild and aggressive appearance that fits his personality. Despite his tendency to be brutal, Kenpachi usually stops a fight if his opponent is too injured to fight back, however, he will unhesitatingly kill his opponent if they refuse to end their fight.
Roles: Controller, Nuker, Tanker
Default: Spiritual Energy
Skills: Shockwave, Remove EyePatch, Resilient Fighter, Two-Handed Attack.
100 Attack Range. (Melee)
270 Movement Speed.
Model by unknown.
Spiritual Energy: Even by elite captain-levels, his Spiritual Pressure is absolutely monstrous. In fact, it is so great that Kenpachi can fight on-par with two other captain-level opponents without using his full power. Increases your base mana by 400.
(Remember, all heroes have 100 mana, and that value is fixed)
Shockwave: Focus and unleash his spiritual pressure in the form of a powerful shockwave. Deals damage based on your mana and strength.
Remove EyePatch: Kenpachi wears an eyepatch created just for him that can seal the bulk of his reiatsu, but since he has so much of it, it does not noticeably hinder him in battle. After removing, he gains a boost of reiatsu that greatly increase his power. Doubles your health and increases your strength for 10 seconds, nearby enemies with at least half your mana will be paralyzed by fear.
Resilient Fighter: His physical strength is matched by his durability, Kenpachi has been shown to easily ignore most of the injuries he's sustained in battle (much like a berserker). Each consecutive hit increases your damage (8 max stacks). In addition, you are able to mitigate damage based on your mana
Two-Handed Attack: His unpolished skills and strength with his sword make it so he always fights with one hand free. He only uses both hands when faced against opponents he feels will beat him otherwise. Deals massive damage to the target and knockback everyone around (including allies).
Video:

Coming Soon
- New terrain (Expect this)
- New base system
- Jump System (You will be able to travel quickly to any base you own, if the path is clear of enemies)
- More heroes
- More items
Hi, I'm doing a Anime Map, well, its not a original idea but I want to do it right! Unlike many maps you see.
All the heroes have one default skill that they start with it and don't level up, they have 3 skills and one ult.
The map is a kind of AoS, but there are 5 bases, its a 6x6 map, each team starts with one base and must advance to conquer nearby bases, each city will produce creeps that will join your army and keep advancing towards your enemy main base.
The team that destroy the enemy main building first, wins.
Unique Engine
- Critical and Dodge can be stacked
- Spell shield works with any normal spell (does not work with ultimates).
- Counter-damage skills (Skills that can be actived to deliver a counter blow).
- On-hit skills (After using one spell, you have 5s to attack something, them that attack will trigger the effect).
- Skills scale with attributes.
- Attributes does not affect Heroes, they do not gain hp, mana, damage or anything with them.
- Criticals deals 150% damage, this can be increased with items or skills.
- A Critical can null a dodge, and a normal attack will happen.
- Ultimates are very mana-expensive, but most of them makes you invulnerable while performing, and can change the flow of battle.
- "No mana", heroes have a kind of energy-system, everyone have 100 mana, and it regens fairly quickly, this let you play without worrying but punishes spammers and skills that does not hit.
- Heroes are highly customizable, since stats does not affect them, you can buy items to fit any need you might have, even a mage can exchange damage to be a tank.
Videos






Images












Heroes
-- Naruto
Uzumaki Naruto
Haruno Sakura
Hatake Kakashi
-- Negima
Sakurazaki Setsuna
-- Samurai X
Himura Kenshin
-- Inuyasha
Inuyasha
Kagome
Kikyou
-- Fate Stay/Night
Saber
Archer
Gilgamesh
-- Bleach
Kushiki Rukia
Ishida Uryuu
Inoue Orihime
Zaraki Kenpachi
===================================
Sneak Preview
Kenpachi Zaraki

Kenpachi is a muscular Shinigami with a wild and aggressive appearance that fits his personality. Despite his tendency to be brutal, Kenpachi usually stops a fight if his opponent is too injured to fight back, however, he will unhesitatingly kill his opponent if they refuse to end their fight.
Roles: Controller, Nuker, Tanker
Default: Spiritual Energy
Skills: Shockwave, Remove EyePatch, Resilient Fighter, Two-Handed Attack.
100 Attack Range. (Melee)
270 Movement Speed.
Model by unknown.
Spiritual Energy: Even by elite captain-levels, his Spiritual Pressure is absolutely monstrous. In fact, it is so great that Kenpachi can fight on-par with two other captain-level opponents without using his full power. Increases your base mana by 400.
(Remember, all heroes have 100 mana, and that value is fixed)
Shockwave: Focus and unleash his spiritual pressure in the form of a powerful shockwave. Deals damage based on your mana and strength.
Remove EyePatch: Kenpachi wears an eyepatch created just for him that can seal the bulk of his reiatsu, but since he has so much of it, it does not noticeably hinder him in battle. After removing, he gains a boost of reiatsu that greatly increase his power. Doubles your health and increases your strength for 10 seconds, nearby enemies with at least half your mana will be paralyzed by fear.
Resilient Fighter: His physical strength is matched by his durability, Kenpachi has been shown to easily ignore most of the injuries he's sustained in battle (much like a berserker). Each consecutive hit increases your damage (8 max stacks). In addition, you are able to mitigate damage based on your mana
Two-Handed Attack: His unpolished skills and strength with his sword make it so he always fights with one hand free. He only uses both hands when faced against opponents he feels will beat him otherwise. Deals massive damage to the target and knockback everyone around (including allies).
Video:

Coming Soon
- New terrain (Expect this)
- New base system
- Jump System (You will be able to travel quickly to any base you own, if the path is clear of enemies)
- More heroes
- More items
Last edited: