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Animation Transfer Problem

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Level 11
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Mar 8, 2006
Messages
277
Hey man that tool doesnt work at me (i have windows vista), get that error with that dll file or a file is missing or invalid, and i COPYED that file after i dld from the interent and put in the c-winodw-system and stil doenst work, WHY?
I have a laptop with windows xp on it and didnt worked on it to same erorr cant fix it.
 
Level 11
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Mar 8, 2006
Messages
277
Well an option will be to try to make some animations myslef in 3ds max lol.

Ive imported a villager model in 3ds max 6 but he has no pre made animations bones or texture.

How do u set a skin to a mesh in 3ds max 6 to work in the game?, i export the model with neodex.
The villager has no texture so even if i could do some decent animations i cant use the model because it has the skin not set good.
Ive dld a villager skin from this site and puted it on the villager mesh in 3ds max 6 and it is fine but in war3 is not.
 
Level 11
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Messages
277
Man answer this question or is secret.

How do u set a skin to a mesh in 3ds max 6 to work in the game?, i export the model with neodex.
Even if i could do some decent animations the model doesnt work because his skin is not set good.(I can see his skin in 3ds max 6 good but in war3 not)
 
Level 11
Joined
Mar 8, 2006
Messages
277
I have that villager mesh, is in attachments.
I have that texture, is in attachments.

How do i set that texture to that model to work in warcraft 3?




I have dld a random skin from this site just for test is not made by me.
 

Attachments

  • villager mesh.jpg
    villager mesh.jpg
    102.4 KB · Views: 76
  • Villager Skin.jpg
    Villager Skin.jpg
    17.8 KB · Views: 94
Level 11
Joined
Mar 8, 2006
Messages
277
Now the Animation Transfer Program works but i can ony replace a model animations with another model anims.

If i transfer 1 animation is ok, but when i try to add another new animation it just replaced the first animation that i added, WHY?
 
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