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Animation question

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Level 4
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Sep 13, 2010
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I have a question that will probably turn out to be fairly noobish.

I'm using milkshape 1.8.4 to model a wc3 footman. I've got a little problem with animations, though. The unit's corpse, hip-flask and sheathed sword hilt all appear even though I don't want them to. So, the question is: how do I make one or more meshes invisible in one animation sequence, but visible in another? I'm sure most modelers here find the answer to be an obvious one, but my poor noobish mind fails in that respect.

Any answers greatly appreciated!
 
Level 52
Joined
Dec 8, 2008
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you need to make the mesh you want to disspear an own geoset, then open your model in magos, go to geoset animations, create a new one, select your geoset you want to dissapear, check the flag "Animated" and click on alpha. Now write in the frames of your animations were you want your geoset dissapear, and write like this, (1000 is just an example) 1000: 0
0 means, invisible, if you write 1, it is visiible
 
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