- Joined
- Aug 29, 2009
- Messages
- 32
Hey!
I'm pretty new to modeling and animation, so I have a few basic questions I couldn't find an answer to.
1) Default units bleed when killed, though it seems to be not part of the animation. A footman using my custom model did not bleed, so it's death animation looked pretty crappy.
So where does it come from?
2) I can't get my decay animations to work. The Art Tools documentation says both 'Decay - Flesh' and 'Decay - Bones' should last 1800 frames. Is this mandatory? I just want a decay animation of the unit 'sinking' into the ground, but not leaving a skeleton, how should I do this?
3) Is it possible to make an attack animation be rarer than the others like in stand?
Thanks in advance!
I'm pretty new to modeling and animation, so I have a few basic questions I couldn't find an answer to.
1) Default units bleed when killed, though it seems to be not part of the animation. A footman using my custom model did not bleed, so it's death animation looked pretty crappy.
So where does it come from?
2) I can't get my decay animations to work. The Art Tools documentation says both 'Decay - Flesh' and 'Decay - Bones' should last 1800 frames. Is this mandatory? I just want a decay animation of the unit 'sinking' into the ground, but not leaving a skeleton, how should I do this?
3) Is it possible to make an attack animation be rarer than the others like in stand?
Thanks in advance!