Hi, I am trying to add a decay animation to the model downloaded from HIVE. I am not at all proficient in doing these things so naturally there are some errors. Could you please help me with the following problem?
The Naga Baby i downloaded from here does have a death animation, but lacks the decay animation. Using Retera studio I wanted to just make the model slowly sink into the ground. However, when testing in game, after the death animation plays, the corpse is very quickly pulled downwards and after the time passes (modified in the Art-Death Time in the unit properties) the decay animation plays as normal. What seems to be the cause? I checked the animation in the Retera to see if any keyframes are out of place, but nothing seems odd.
Also, a very basic question about the sequence of animations: Does it make a difference to have the decay animation in sequence right after the death animation or can it be anywhere in the whole sequence of model animations?
Hope I expressed the issue sufficiently
Also, attaching the model in case someone wants to have a look.
The Naga Baby i downloaded from here does have a death animation, but lacks the decay animation. Using Retera studio I wanted to just make the model slowly sink into the ground. However, when testing in game, after the death animation plays, the corpse is very quickly pulled downwards and after the time passes (modified in the Art-Death Time in the unit properties) the decay animation plays as normal. What seems to be the cause? I checked the animation in the Retera to see if any keyframes are out of place, but nothing seems odd.
Also, a very basic question about the sequence of animations: Does it make a difference to have the decay animation in sequence right after the death animation or can it be anywhere in the whole sequence of model animations?
Hope I expressed the issue sufficiently
Also, attaching the model in case someone wants to have a look.