- Joined
- Sep 13, 2010
- Messages
- 58
I have a question that will probably turn out to be fairly noobish.
I'm using milkshape 1.8.4 to model a wc3 footman. I've got a little problem with animations, though. The unit's corpse, hip-flask and sheathed sword hilt all appear even though I don't want them to. So, the question is: how do I make one or more meshes invisible in one animation sequence, but visible in another? I'm sure most modelers here find the answer to be an obvious one, but my poor noobish mind fails in that respect.
Any answers greatly appreciated!
I'm using milkshape 1.8.4 to model a wc3 footman. I've got a little problem with animations, though. The unit's corpse, hip-flask and sheathed sword hilt all appear even though I don't want them to. So, the question is: how do I make one or more meshes invisible in one animation sequence, but visible in another? I'm sure most modelers here find the answer to be an obvious one, but my poor noobish mind fails in that respect.
Any answers greatly appreciated!