- Joined
- Apr 24, 2012
- Messages
- 9,797
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Flame Strike
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Flame Blast
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Actions
- Set FS_AoE = (Position of (Casting unit))
- Set FS_Player = (Owner of (Casting unit))
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For each (Integer A) from 1 to 35, do (Actions)
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Loop - Actions
- Unit - Create 1 Universal Dummy for Player 4 (Purple) at FS_AoE facing Default building facing degrees
- Set FS_Dummy = (Last created unit)
- Unit - Order FS_Dummy to Undead Dreadlord - Carrion Swarm (FS_AoE offset by 700.00 towards (10.00 x (Real((Integer A)))) degrees)
- Unit - Add a 0.45 second Generic expiration timer to FS_Dummy
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Loop - Actions
- Custom script: call RemoveUnit(udg_FS_Dummy)
- Custom script: call RemoveLocation(udg_FS_AoE)
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Events