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Angle of Attack and Distance to Target

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Joined
Dec 20, 2005
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This does nothing:

Apply Camera Object Property
Property: Angle Of Attack
Value: 28.0
Player: CameraLeftRightLoop
Duration: 0.01
Initial Velocity: Existing Velocity
Decelerate: 10

And this does nothing:

Apply Camera Object Property
Property: Distance
Value: 100.0
Player: CameraLeftRightLoop
Duration: 0.01
Initial Velocity: Existing Velocity
Decelerate: 10


Yet this works:

Apply Camera Object Property
Property: Rotation
Value: Facing Angle Of Unit
Unit: Marine [130.39, 124.69]
Player: CameraLeftRightLoop
Duration: 0.01
Initial Velocity: Existing Velocity
Decelerate: 10


Why? They are right on top of one another in the trigger and they all use the same variables. Is there some reason why Angle of Attack and Distance to Target don't work yet Rotation works fine?

I'm totally confused.
 
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