• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Ancient Tactical Battle v1.2 AI Rev

Description

Ancient Tactical Battle
v1.2 AI+ Rev1


The main point in this game is using all your skills, brains, and abilities as well as possible to defeat all your enemies. Brings the victory for your Hero on the endless battle in a forest battlefield. All the abilities here are not so easy to use. So you have to train your fingers, brain, eyes, and heart first! Enjoy and good luck!

1. Archer
- Power Arrow *updated
Archer shots a powerful arrow to the targeted point.

- Night Shadow
Archer has ability to become invisible at night.

2. Troll
- Berserk Mode
Troll enters his insane mode. Greatly increases his movespeed and attack rate.

- Throwing Axe
Troll throws a throwing axe to the targeted point. Deals damage and maims all nearby enemies.

- Double Strike
Troll has chances to do a double attack at once.

- Weapon system *new
Troll has a special weapon named Serathil. Serathil gives the Troll special ability.

3. Assassin
- Fading Away
Assassin become invisible for a moment. Has a backstab damage.

- Blink Strike
Assassin teleports into a short range and deals damage to all nearby enemies in the targeted area.

- Trasnparent
Assassin is permanently transparent. Give him ability to evade an attack.

4. Stalker
- Shadowdash
Stalker dashes toward his position. Deals damage to all enemies in the path.

- Maim Attack
Stalker has ability to maims the attacked unit and slows them. Has 3 seconds cooldown.

5. Trapper
- Plant Trap
Trapper plant a mine that will explode when an enemy is getting closer to it. Deals damage to all nearby enemies.

- Transform
Trapper has ability to transform into a tree or bush to fake his enemies.

6. Bombardier
- Bombard *updated
Bombardier launches 3 missiles to the targeted point. Deals damage and stuns all enemies in that area.

- Flamethrower *new
Bombardier sprays a burning fire to the targeted point. Deals damage over time.

7. Hooker
- Hook
Hooker throws a chain hook to the targeted point. Deals damage to a first hitted enemy unit and bring it to the Hooker.

8. Mage
- Hecatomb
Mage creates a magical area on the targeted point. Deals damage to all nearby enemies after 2 seconds.

9. Shaman
- Place Ward
Shaman summons a magical ward to the targeted point. Has Spell Immunity and Healing Aura.

- Fiery Shackles
Shaman and all of his nearby wards blind the targeted unit with a fiery shackles. Deals damage over time.

10. Ghost
- Permanent Invisibility
Ghost passively become invisible. But revealed when using ability and attacking a unit.

- Fearing Aura
Ghost brings an aura of fear. Makes all affected units have chances to miss on attacks.

- Boost
Ghost gains bonus movespeed for a moment and gains ability to walk trough everything.

11. Fiend
- Shadowraze
Fiend creates a wave of dark energy into a range in front of him. Deals damage to all nearby enemies.

12. Electhron
- Electral Links
Electhron sends an electral link to the targeted point. Has Spell Immunity.

- Chained Strike
Electhron sends an electrical pulses trough all of his links. Deals damage to all enemies on the path.

13. Warchief
- Shocking Wave
Warchief sends a wave of shocking energy to the targeted point. Slows all enemies on the path.

- Earthcrack
Warchief creates cracks at the ground that will explode after 4 seconds. Instantly kills all enemies at the area.

14. Elemental
- Crushing Wave
Elemental releases a wave of crushing water in to the front of him. Every second of the casting time increases the damage and maximum range.

- Water Burst *new
Elemental creates waves of water into a line that will deals damage and knocks all nearby enemies.

15. Arachnatid *new
- Burrow Strike
Arachnatid strikes all enemies in a line. Deals damage and stuns.

- Epicenter
Arachnatid makes the ground around him trembled. Deals damage and slows all neaby enemies.

- Sandy Strike
Arachnatid has chances to do a powerful attack. Deals less damage but stuns the target for a moment.

- Poisonous Sting
Arachnatid injects a poison to the attacked unit. Deals damage over time and slows.

16. Firemage *new
- Meteor
Firemage summons a massive meteor to the targeted area. Deals damage to all nearby enemies.

- Reveal
Firemage reveals the targeted area for a moment.


Special thanks for
- Hiveworkshop as the informations and resources provider.
- DotA for some abilities inspirations.
- All of my friends for supports.
- eubz, Callahan, and Pinachet for many cool and useful models. They make my map looks like a real ancient forest!
- Shadow Daemon for Blp Lab.

See credits at game info menu

Give me comments and critism for my game by sending PM or just send e-mail to
[email protected]



v1.0
- Map Uploaded

v1.1
- Added 2 new Heroes
-> Added Warchief and Elemental
- Added 4 new runes
-> Added Divine, Illusion, Reveal, and Visibility runes
- Gameplay improvements
-> Better multiboard
-> More moving or different level attacking miss chances
- Environment improvements
-> More trees variations and another doodads
-> Added weather effect
-> Added day and night fog effect
- More balance
-> Reduce Hecatomb ability damage and increase the AoE
-> Fix the Throwing Axe missile speed and AoE
- New Abilities
-> Added Double Strike for Troll
-> Added Transparent for Assassin
- Filesize optimized
-> Remove the useless mp3 from archive. Reduce from 6,3MB to 2,51MB

v1.2
- 2 New Heroes
-> Added Arachnatid and Firemage
- Gameplay Improvements
-> Added chat system and health bar system
-> Added winning condition
- More balance
-> Reduce the Power Arrow damage from 500 to 350 and lower the cooldown
- New Ability
-> Added Flamethrower ability for Bombardier
- Filesize optimized
-> Use a blp. Loading Screen image. A special big thanks for Shadow Daemon for the BlpLab. Becaus the Image Extractor is not working in my PC. But the fact is Image Extractor is not working in all PC. Reduce from 2,51MB to 893 KB. But reduce the image quality. It's okay

v1.2 Rev1
- Error fix
-> Initialization error fixed

Screenshots
Here are some in-game screenshots for you. May these will interests you.. Enjoy..













Download Links
Keywords:
tactical, arena, forest, ancient, battle
Contents

Ancient Tactical Battle v1.2 AI Rev (Map)

Reviews
Vengeancekael: Private Message Date: 2012/Feb/08 20:54:43 Reasons: Poor and lacking terrain: Terrain Tutorial Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the...

Moderator

M

Moderator

Vengeancekael: Private Message
Date: 2012/Feb/08 20:54:43

Reasons:
Poor and lacking terrain: Terrain Tutorial


Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone

Comment: Nothing new or original, but still fun, especially with AI players.
However:
*The Firemage's meteor doesn't always land where it's supposed to :/ (probably because of the completely random terrain heights)
*The heroes need a lot of balancing, Stalker and Troll can kill anyone they want without the other ones having any survivabil chance
*It seems weird that Firemage has 0 attack range
*The spammed giant trees don't really make it fun, they're just blocking the view and annoying the player
*Oh and sometimes the custom HP bar line doesn't show on other AI heroes
Admin Contact - Resource Moderation - Rules
 

Kazeon

Hosted Project: EC
Level 34
Joined
Oct 12, 2011
Messages
3,449
Oh, well.. But it works 100% in my PC..
EDIT
Yeah, you're right. I have redownlod this and the dialog doesn't appear.. Wait a second and I'll re-upload my map.. I'm sorry..

I have updated my map.. I'm really sorry for the error... -_-
Wish that those errors don't happen again..
 
Last edited by a moderator:
Level 9
Joined
May 14, 2008
Messages
576
risk is a melee not in real time, turn after turn (hope its english)

i tried only once ur map, i was the goblin and it was not fun to play it, when he hides u have no vision of the map, it doesn't attack, only lay bombs -_-

the terrain is too huge

and my friend took the tauren, he was stuck couldn't move after he attacked my tree form or the other one with a red spell
 

Kazeon

Hosted Project: EC
Level 34
Joined
Oct 12, 2011
Messages
3,449
I have added your report.. I'll fix that in the next version.. Thnks..
There is a big mistake here.. I forget that any missile can hits another missile to.. (ex. power arrow can hits the chain hook from the monster and disappeared after it.. Also it can hits the bush from trapper of course..) I'm sorry for this mistake.. Fix this soon.. :D
 
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