(9 ratings)
-Kobas- Presents
Ancient Forest
"And so a new legend begins...
The borders of space and time are broken once again
And the wise energy of cosmos calls for another hero...
There in the twilight lands of the dragons
Where the laments of suffering souls rise!"
The map contains:
- 2 Gold mines for each player (one with 12.500 another with 25.000 gold)
- 2 Taverns
- 2 Shops
- 2 Goblin labs
- 9354 Doodads
- 2 Regions
- 106/106 Creeps or monsters/neutral units
- 13/156 Different/total to pick items
Version 1.0
*1st one
Version 1.1
*Fixed terrain errors so map can be more melee
*Fixed item drops
Version 1.2
*Changed few creeps
*Fixed even more item drops
Version 1.3
*Removed Creeps near Tavern
*Changed murlocks item drops
Please if you have any idea or want to help how to improve map, send me a message or leave comment!
Thanks
Who me, cheater, nooAnd, whose your daddy?
No need for thatolol the description box isn't in the middle Nice nice.
Well If you liked that picture so much I am working on another oneAll right now, everyone is overreacting because of the box in the description <.<
Maybe post some impressions of the map?xD
Thanks for that!The forests have leaks - that could cause imbalance - cuz a wisp or any small unit could hide there.
Well map isn't created for competition and I like this way, because heroes can have greater effect on the game! I know that this isn't really melee but I like this way!Drops were totaly imbalanced, my suggestion is to use the blizzard-drop-pattern for beginners
Maybe but in my map wood is placed all around base! - Thanks for tips btw!The next point is that there is too less wood for an actual game -
Well my bad, it will be fixed! - Thanks againNow about the space/room of the map: Youre a minimalist - those are the smallest paths ive seen for a long time - and every player will say that too.
Well you are first that commented about this one, if any other dude say that it looks bad, it will be fixed!Now one of the craziest things ive ever seen - 4 big dragons dropping 4x tomes of exp. ; 4 tomes of knowledge and 4 runes of revival (dont know how its spelled) but I mean hahaha - you get 4 dragons GG
I don't want to talk about my terrain skills!Last but not least - the crown - as far as youre the advanced terrainer - explain me this:
First of all - when I opened the map - I relized that you were focusing to much on terrain and forgot about the most important thing of a meele-map - its meeleness.
- The forests have leaks - that could cause imbalance - cuz a wisp or any small unit could hide there.
Drops were totaly imbalanced, my suggestion is to use the blizzard-drop-pattern for beginners
-The next point is that there is too less wood for an actual game -
I dont think i need to make a screeshot to make it clear for you. Look up other blizzard's maps to relize how much wood a base requires.
-Now about the space/room of the map: Youre a minimalist - those are the smallest paths ive seen for a long time - and every player will say that too.
Here are the screens to show up how imense the missing space is:
Well map isn't created for competition and I like this way, because heroes can have greater effect on the game! I know that this isn't really melee but I like this way!
Now one of the craziest things ive ever seen - 4 big dragons dropping 4x tomes of exp. ; 4 tomes of knowledge and 4 runes of revival (dont know how its spelled) but I mean hahaha - you get 4 dragons GG
Well you are first that commented about this one, if any other dude say that it looks bad, it will be fixed!
-Kobas- said:"And so a new legend begins...
The borders of space and time are broken once again
And the wise energy of cosmos calls for another hero...
There in the twilight lands of the dragons
Where the laments of suffering souls rise!"