- Joined
- Mar 28, 2015
- Messages
- 631
I was thinking about making a map for a campaign where the goal of the mission is to destroy one particular building (the enemy's HQ) now its a map where you have to fight your way from the bottom of the map to the top where this building is located, however I don't want the player to be able to easily win this mission by using his air units to destroy the building, what other alternatives are there to making sure the building is not destroyed by air units besides disabling air units in the mission, making only air units that cannot attack ground units available, or having the air units have "magic" type attack and giving the building spell immunity?