Well. I'm finalizing my Space Archimonde model and want to give him an animation where his pulse cannons materialize. So I made the cannons as separate geosets and make geoset animations for them:
The animated color does work with linear interpolation, changing from 0, 1, 0 (lime) to 1, 1, 1 (full color).
I tried to set the alpha with linear interpolation from 0 to 1. It would look like a transparent green gun (perhaps made of pure fel energy) is slowly materializing. Instead, I have a fully material green tinted gun that just goes to normal coloring.
Please help me.
The animated color does work with linear interpolation, changing from 0, 1, 0 (lime) to 1, 1, 1 (full color).
I tried to set the alpha with linear interpolation from 0 to 1. It would look like a transparent green gun (perhaps made of pure fel energy) is slowly materializing. Instead, I have a fully material green tinted gun that just goes to normal coloring.
Please help me.