The AT-AP was a heavy, portable plasma artillery used by the republic army during the clone wars. It was designed as a siege weapon, meant to move quickly into position and shell enemies from a distance.
This model includes dual animation sets - one for when the walker is undeployed, and one for when it is deployed, with morph animations to switch in between. The idea is that it uses the heavy cannon in the deployed set and the light turret in the undeployed set, but since i realize people might not want to use it as a morphing unit, i included a secondary attack animation where it fires the main cannon while undeployed. In this case it will use the small cannon for attack-1, and the large cannon for attack-2.
There is also a "spell slam" animation for the deployed set, where it charges the main gun and fires three rounds in rapid succession. I think basing an ability on Cluster Rockets, and setting "projectile count" to 3, together with some tinkering with the intervals, would work well with it. The model is slightly underscaled, so i recommend setting the scaling value to 1.2.
I spent a lot of time working out the details for this - small puffs of dust will appear whenever a foot touches down, and i also added rumbling footstep sounds to make it seem more massive. There are also tons of attachment points to use. The "turret" on top supports bone locking, so you can use triggers to lock it onto a target (using "animation - lock body part facing" on the "head" bone). There are no sounds for the attack animations, since i assume the projectiles will have launch sounds. If you do want sounds for them, let me know, and i can teach you how to add them in magos model editor. Now run off and make some damn star wars maps!
star wars, republic, walker, space, jedi, clone wars, mech, sci-fi, artillery