- Joined
- Jul 10, 2006
- Messages
- 3,315
Hi
What's the most efficient way to test the terrain type of every tile around a point, checking the closest first?
Is there an algorithm or should I rather just test a predetermined list or positions relative to the center?
What's the most efficient way to test the terrain type of every tile around a point, checking the closest first?
Is there an algorithm or should I rather just test a predetermined list or positions relative to the center?
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