Okay, so, in my map, there is a region surrounding certain areas near gold mines. I've dealt with the issue of allowing Town Halls and Great Halls to be built closer to a gold mine on my own, but this is a completely different thing altogether.
Basically, I'm using the MELEE AI for this map. However, I want it so that, if they decide to expand and build their respective "primary structure" (meaning building a Town Hall if Human, Great Hall if Orc, etc.), they only build in the center of the region, showcased here, and nowhere else in that grassy spot:
Is it possible to do that? Again, to reiterate:
1. If the AI melee player decides to expand, they can only build their respective "primary structure" in the center of that colored region.
2. Aside from their primary structure, the AI can build whatever else that fits in the grassy area.
Basically, I'm using the MELEE AI for this map. However, I want it so that, if they decide to expand and build their respective "primary structure" (meaning building a Town Hall if Human, Great Hall if Orc, etc.), they only build in the center of the region, showcased here, and nowhere else in that grassy spot:

Is it possible to do that? Again, to reiterate:
1. If the AI melee player decides to expand, they can only build their respective "primary structure" in the center of that colored region.
2. Aside from their primary structure, the AI can build whatever else that fits in the grassy area.