So, I've created a custom hero kit for paladin-style hero, consisting of holy light (default), shockwave-based hammer strike and big bad voodoo-based mass invulnerability.
Question is -- how do I make a custom hero unit (with this kit) to behave? I have tried thus far:
1. Create a hero unit for player 2 (with basic melee AI). Set his level to 10, level up all the abilities given at least once. Also, create several footmen for him (so that there would be a reason to use voodoo).
Result: hero uses holy light and hammer strike.
2. Create a hero unit for Neutral Hostile. Set his level to 10, level up all the abilities given at least once. Also, create several footmen for him (so that there would be a reason to use voodoo).
Result: hero uses holy light and hammer strike.
I also have tried to set up custom AI through both melee settings (won't allow me to customize usage of my custom spells) and AI editor (tried to create AI for "custom" race with my custom hero, but he's not in a dropdown list).
So, any ideas what I'm missing? How to force my paladin to use his invulnerability at least semi-adequate? Do I need to write custom trigger to force him? I would rather go AI route, but it seems my options have run dry.
Question is -- how do I make a custom hero unit (with this kit) to behave? I have tried thus far:
1. Create a hero unit for player 2 (with basic melee AI). Set his level to 10, level up all the abilities given at least once. Also, create several footmen for him (so that there would be a reason to use voodoo).
Result: hero uses holy light and hammer strike.
2. Create a hero unit for Neutral Hostile. Set his level to 10, level up all the abilities given at least once. Also, create several footmen for him (so that there would be a reason to use voodoo).
Result: hero uses holy light and hammer strike.
I also have tried to set up custom AI through both melee settings (won't allow me to customize usage of my custom spells) and AI editor (tried to create AI for "custom" race with my custom hero, but he's not in a dropdown list).
So, any ideas what I'm missing? How to force my paladin to use his invulnerability at least semi-adequate? Do I need to write custom trigger to force him? I would rather go AI route, but it seems my options have run dry.