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Age of Vikings

Submitted by Svenska_0rmen
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Info About a year ago we noticed that there were no decent medieval maps of the viking era so me and Adnan3 started this map and worked on it intensively to create a map with similiar gameplay to some medieval maps we see but in the era of vikings and with focus around the area of Britain, France and scandinavia. We had an older version uploaded but decided to remove it to make space for this new version.

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Objectives There is no real victory condition, to allow free gameplay, but the goal should be to be the ultimate ruler and conquer all the other kingdoms. The map is about the age of vikings, a time of raids and pillaging and all out war. Britain is divided between many kingdoms and the Vikings are planning to set out on the sea and plunder and raid Britain and France.

Gameplay
Play as The Vikings, Brittish, French or Saxons in the struggle for dominance. Gather allies or enemies, whicher way you preffer to play it. Unlike many other medieval games income is not an regular automated income, much like in the medieval times you have to visit your subject towns and tax them, either with the king directly or with tax collectors.

NOTE: If you find any bugs or imbalances in the game we would appreciate if you write it in the comments.

Changelog
4.11 (minor changes)
Added newbie tips at the start for each faction
Name change From Scotland to Picts
Gave Picts a small part of Northern Ireland for Historical accuracy.
Gave Ireland 2 Defence towers

4.5 (changes)
New preview
New models and fixed some small issues.
New terrain.

Credits

Terrain, doodads by Svenska_0rmen, Triggers and other stuff by Adnan3
Beta testers: Anihilato, Dead-Zombie, Ghad

Here is a list of the people who made the models.

Red XIII
Mr. Bob
willydawiller
Alastor
olofmoleman
Vermillion Edict
Tranquil
HappyTauren
Mephestrial
wingednosering
Tranquil
Callahan
General Frank
Horn
Dark Hunter1357
Shadow_killer
unknownczar
!!GORO!!

Please vote and comment

Keywords:
Age of vikings, Vikings, Viking, Medieval, Britain, France, Scandinavia, soldier, war, kingdom, kingdoms, barbarian, barbarians, warlord, warlords, ki
Contents

Age of Vikings (Map)

Reviews
Moderator
10:50, 28th Jun 2011 -Kobas-: Status: Rejected Comment
  1. Svenska_0rmen

    Svenska_0rmen

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    @Fingolfin

    Ofcourse we note down all feedback and we do like to have a historicly accurate gameplay but we cant be 100% accurate or the game would become unbalanced, i mean would it really be fair for someone to be stuck on 5 tiles of land because of the need for 100% historical accuracy?

    Ofcourse we will change the historical names accordingly but its a bit hard since were still uncertain which age this is set in and what historical european map website Adnan3 used when first making it.

    Also, note that Saxons are fairly new, we will update them as much as possible and add models but were uncertain about the allowed map size for warcraft and were soon pushing 5MB

    Thanks for the feedback all
     
  2. AuroN2

    AuroN2

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    Fingolfin speaks true, but don't read what we say, because we can be more wrong at translating things into our own words, then wikipedia (which i always use for refference, even if i don't actualy base my ideas off it.) and someone else report that post with the abusively modified quote, thats just taking it way too far.
    The more reports, the more likely it is to be noticed, (i have moderated a few sites and i know how easy it is to overlook something.)
    oh and, the bigger the filesize, usualy means more content, but also means less impatient players will actually have a chance to play, (for instance, a 5 minute download usualy makes... 3/4 people out of 8 leave a game.)
     
  3. Ecrolls

    Ecrolls

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    I never read ANYTHING at all at the time of writing that. It is you who is being offensive because you are ignoring everything i wrote and only reading the end bit which is a result of me being frustrated with you. The scottish cultures weren't ever united before the 9th century. And if the picts and gaels were always one people, then you can remind me why we know nothing about the pictish culture or language despite there being several ogham inscription stones which clearly show a very different language to gaelic.
    Old english writings (though usually not very periodic) always spell Huscearl as Huscearl.
    Also, don't blame me for you being wrong. Just because i corrected everything you wrote doesn't make me guilty of any crimes. Noone will support your reporting anyway, its a waste of time, i only wrote what had to be wrote.
    You are trying to make me flame you, and its almost succeeding, but i am going to ignore you now since this is making me very very annoyed.
    There is so much more i could write about picts, scots, gaels, past and present since i love history, but it is sailing right over your head, and you will never care anyway.
    Besides you are 15 and joined just this past few days, as it says on your profile, so anybody on here will be more credible than you. Snubbing people you dislike won't get you anywhere!

    All these things are very dependant on what language they spoke though, but the form is virtually identical and pronounciation only slightly identical, so it doesn't really matter.

    I agree! I would find this impossible to enjoy if it had picts in germany for example. It is better to have a balance between mythology and fact, that way the historian types like me can enjoy while others will still enjoy it without being too confused
     
    Last edited: Jan 5, 2011
  4. Svenska_0rmen

    Svenska_0rmen

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    Ecrolls, according to you, what could be done to increase the historical accuracy?


    All feedback is good feedback
     
  5. Ecrolls

    Ecrolls

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    Dumnomia was a post-roman kingdom which occupied Cornwall around that time period, so i suggest either moving the faction, or renaming it as "Bretons" or some such. Also, remove the imported building models as they take up a lot of KB and are pretty ugly and unnoticeable at the same time.
    There is no real objective and you cant really capture anything. If it were me i would have added territory like in risk. You don't get any sense of power in the kingdoms in this, also, add more playable "nations" like in Rise of China, where you can select at the start.
     
  6. Svenska_0rmen

    Svenska_0rmen

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    We wanted an alternative gameplay diffrent from the generic capture cities and recieve income.

    We wanted to make it feel more like a feudal kingdom where the lords send out their counts to collect taxes from various citys/towns rather than just having an automated income.

    There is no real objective other than conquering the whole map which is the point.

    Also we are quite content with most of our models and makes the game look better, it would be boring using the normal wc3 models.

    Will look into the Domnonia thing.
     
  7. Ironside

    Ironside

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    Review by Ironside
    ----------------------



    Positive features:

    - Has a quest menu
    - Good terrain
    - The idea of writing against what each unit is good or bad against is unique

    Negative features:

    - I don't see any gold and was therefore unable to get any gold
    - Lacks more units
    - Lacks anything unique to other maps like this

    Additional Information / Conclusion:

    Due to the missing gold mines the rating falls down a lot.

    Rating: 2/5
    Vote for:
    Rejected


     
  8. AuroN2

    AuroN2

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    Ironside, If you did not notice theres an alternate way to getting gold, please try the map again and click on a town and buy your gold, called taxing. Please Rerate because this map IS unique and doesn't deserve such a harsh rejection.
    That is if they wish to Re-post the map of course.
     
  9. The_Hair_Puller

    The_Hair_Puller

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    I think it's kinda silly that Vikings can't make towers.
     
  10. HonorisCreed

    HonorisCreed

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    • This map is amazing, I had so much fun in it. The third time I played this map I sent an actual Viking raiding ship, killed a bunch of archers, destroyed a lumber mill, taxed a town & then fled back to the seas as an army chased me away. So far I played it seven times in a row. Each match lasting over an hour. Very addictive & thought-provoking, I am yet to try out different tactics & races.


    • Currently, the map description is very ugly & inefficient, I advise using a template. As for the map itself, the tooltips are broken & the Viking race starts with tower structures placed around them, and yet they can't build towers themselves or upgrade them.


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    • This is not a melee map. The gold is not obtained by mining, it's obtained by taxing cities.

     
  11. The_Hair_Puller

    The_Hair_Puller

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    I like this map though. Played with HonorisCreed. Lots of strategy involved.