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Age of Napoleon ReDuX 2.7BETA

Submitted by James7
This bundle is marked as approved. It works and satisfies the submission rules.
Please I need suggestions and ideas for further versions. Please contact me if you have either.

Game Basics
You start off as a major power in 1802 Europe after the Treaty of Amiens. You're goal is outmatch your rivals and become the soul Emperor of the continent. Capturing Villages, Towns and Cities to represent territory and to give resources. The more territory you hold the more gold you will get to fund your military. Pick your allies by using the generic chat-command of "-ally [color], -Na [color]" or pick your enemies by "-Unally [color]".

Use your military skill and diplomatic prowess to position yourself as champion of 19th century Europe.

Nations:
-Great Britain
-French Empire
-Denmark
-Naples
-Spain
-Portugal
-Ottoman Empire
-Austria
-Sweden
-Russia
-Prussia



Changelog

2.7BETA Changelog:
-Increase Cavalry effectiveness against infantry
-Increased Elite guards food cost from 1 to 2
-Fixed tooltips so they don't reference old systems
-Misc. updates

2.6BETA Changelog:
-Added autowar trigger(makes players unally when you attack their units)
-Removed commercial buildings, units now require food.
-Made techtree more complicated. You now need to upgrade all 3 tiers in order to make it to the max level in each.
-Added a edited bash ability to dragoons and curassiers.
-Increased costal bombardment ranged by 100
-Added garrison units to all starting armies
-Fixed tips
-Increased minimum range
-Now when units are attacked by cavalry they auto-switch to bayonets
-Fixed cobble stone
-Added units and buildings to make minor nations stronger
-Lowered starting upgrades for all nations
-Decreased speed of upgrades
-Made transports weaker and slower
-Made militia more expensive
-Added attack to admirals
-Removed AoE from Ship attacks
-Made Artillery AoE smaller
-Artillery AoE no longer does damage to friendly units
-Increased the health of villages, towns, and cities.
-Added creeps more creeps to north africa
-Misc. updates I cbf'd to remember.

2.3BETA Changelog:
-Added minimum range of 120 to ranged units(Causing them to flee in the face of calvary charges.)
-Balanced upgrades
-Fixed Russian Generals
-Set multiboard timer to update less frequently to lower lag slightly. If it shows marked improvement may remove all together.
-Balanced ships
-Fixed splash damage from attacking allies for ships.
-Reduced Lag to make playable
-Fixed Neutral hostile bug that made them passive.
-Added Units to Poland and Holland to make them stronger.


2.2BETA:
-Removed Weather Effects (I.E Snow, Rain, Rays of light.)
-Removed Grouping System
-Added starting armies
-Fixed game menu type on Austria - Prussia(Previously misslaballed Ottoman Empire)
-Balanced Artillery better
-Reset unit costs and building time
-Made sea battery stronger
-Minor terrain tweaks.

2.0Final Changelog:
-Had to remove tons of models and imported more optmized ones to replace. Notable are the Villages, Towns, City and General models.
-Replaced icons with more wc3 matching ones and only kept historic icons for generals.
-Added new icons for Infantry, Artillery, Calvary upgrades.
-Added icons for attack types.
-Terrain changes across the map. Mostly adding rivers. Such as the Danube, Rhine, Po ect.
-Split cannons up into 3 types. 4pdr, 8pdr, 12pdr Field Artillery.
-Added Square Formation for defense against Calvary for Infantry.
-Revised the upgrade system. Now you must be at a certain level for certain units to be accessible. You can train Regulars once you upgrade your infantry doctrine to level 3 and ect for every unit.
-Made Cobble stone and Stone path terrain the only buildable terrain except for defensive structure.
-Added Engineer that is trained at the military academy. Now constructs defensive structures.
-Added Ferries for easier movement and more realistic conditions.
-Ships of the line can now attack at a very low range in-land at ground units, structs, ect.
-Many balancing changes and upgrade enhancements.


OLD Screenshots


These screenshots are from older versions. If you would like to send me some updated screenshots from the latest version I would be glad to update this list.

Vienna:
[​IMG]

Toulon:
[​IMG]

St.Petersburg:
[​IMG]

Prussia defends Vienna:
[​IMG]

Moscow:
[​IMG]

Malta:
[​IMG]

London:
[​IMG]

Kiev:
[​IMG]

Gibraltar:
[​IMG]

Defense of Berlin:
[​IMG]

Danish Invasion:
[​IMG]

Crimerea:
[​IMG]

Cannons rape Russians:
[​IMG]

Brest:
[​IMG]

Spain vs. Austria:
[​IMG]

British Encircled:
[​IMG]

Italian Front:
[​IMG]


Keywords:
18th century, 19th century, muskets, bayonets, europe, diplo, strategy, napoleonic,
Contents

Age of Napoleon ReDuX 2.7BETA (Map)

Reviews
Moderator
19:11, 14th Dec 2009 ap0calypse: Approved
  1. 19:11, 14th Dec 2009
    ap0calypse: Approved
     
  2. Tha Flamestorm

    Tha Flamestorm

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    OK i'll give suggestions, im a big fan of your maps btw. dling in a jiffy, play after this game im in.
     
  3. James7

    James7

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    Which maps are you a fan of?
     
  4. Ironside

    Ironside

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    Anyway, lacks a description, and put the screen shots into hidden tags...
    Fix!
     
  5. Tha Flamestorm

    Tha Flamestorm

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    James, THIS (other ver) , even if it is a bit..buggy..
    the other WW2 map, which i cant find on the hive any more, sadly, its one of the only good ww2 maps, since it has japan included....which makes it instant win, mind you, even if it hasnt got much good gameplay compared to the others, just having japan makes it win..XD
     
    Last edited: Dec 6, 2009
  6. James7

    James7

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    You know I'm just not sure that was a compliment lol.

    And did you have a comment about Age of Napoleon?
     
  7. Mechanical Man

    Mechanical Man

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    I see Mr.Bobs models :D

    Seems a little laggy to me with all those troops and big map.

    You used that battalion system too?
     
  8. James7

    James7

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    No battalion system. Too complex and not really good for much.

    And if my computer can handle it any computer can handle it. Sometimes I think my computer is steam-powered ffs.
     
  9. pomelito123

    pomelito123

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    No Battalion Formations and Systems??? The older version of it has a Battalion System and formations... Right? Without the battalion system and formations its hard to manage my whole army....
     
  10. lulol

    lulol

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    Fun map ! i rate it 4/5

    -line formation work on hospital and canon ...
    -"restore morale" officer spell just delete "line formation" buff ^^ this spell is really useless
    -add reload time to warcry plz
    -"charge" for melee units is useless.... better give them a "frenzy" based spell or a passive spell ...
    - remake a bit your terrain... Check Europe before Rome or lords of europe
    - add tips ingame
    -officer have the same description than grenadier...
    - strangely austria begin with one units in sweden army ...
    and last :
    --> Make a changelog !

    edit : oh.. generals need more range...
     
  11. James7

    James7

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    Thank you for the suggestions they're extremely helpful!

    Be more specific on the terrain adjustments you think need to be made because I'm not going to spam doodads and cliffs like those two maps you suggested. This style of warfare needs some open plains.

    And there are tips in-game.

    And I guess the only general without short range is Napoleon or Emperor Alexander. I meant to change that already because heroes get targeted out in the front of lines.

    The rest are being fixed as we speak.

    Because the system lagged to badly and was actually quite useless besides the sexy factor. You're right though it was much easier to mass move men. I'll add in the old Group-Order-Army ability.
     
  12. BlackKnight

    BlackKnight

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    i want play this online whos playing on garena want someone play?
     
  13. BlackKnight

    BlackKnight

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    can you make with ai maps /???? it should be fun
     
  14. James7

    James7

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    Had to make an emergency update immediately after released because Skirmishers could unlimber and become artillery on accident. It's a nasty bug and very odd to see.
     
  15. BlackKnight

    BlackKnight

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    hey can you make it with ai bots mak one version cos its suck without ai!!!!!!
     
  16. lulol

    lulol

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    many tips are false because they are old...
     
  17. James7

    James7

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    It's meant to be played online on battle.net. Hence the 11 player slots >.>...
     
  18. Roguewave

    Roguewave

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    there is a problem with the ferry points on denmark, they cant seem to transport troops. I dont know the exact details, but a friend of mine was complaining on that. Can u check to see if u can fix that prob?
     
  19. BlackKnight

    BlackKnight

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    when new version come i played it full team it was fun i win ;P hehehe did you have deleted old versions? there was other reduxe but cant find that i have on pc