in reference to this segment from the faq's section...
I (Darky27), the owner of this site am highly against map protecting. I think map protecting screws the mapping community.
how would you like it if you create a map which is quickly accepted into USWest with games being hosted frequently. You go to school for 5 days, jump back on the net friday and see that your map has been ripped by about 20 people who add their shockingly stupid ideas and take credit for the map. I gotta admit, when i was first learning how to use editor, it was great to use a good map as a reference point. However, after spending weeks on a map you deserve to get full credit, not have little kids come and tear it to pieces.
Notice that all the good maps are protected?
This is for a good reason.
I (Darky27), the owner of this site am highly against map protecting. I think map protecting screws the mapping community.
how would you like it if you create a map which is quickly accepted into USWest with games being hosted frequently. You go to school for 5 days, jump back on the net friday and see that your map has been ripped by about 20 people who add their shockingly stupid ideas and take credit for the map. I gotta admit, when i was first learning how to use editor, it was great to use a good map as a reference point. However, after spending weeks on a map you deserve to get full credit, not have little kids come and tear it to pieces.
Notice that all the good maps are protected?
This is for a good reason.