- Joined
- Apr 30, 2005
- Messages
- 24
Basically in my map here's how things work. The players are given a builder, and they have to go out and build their main building next to a gold mine which then gives them periodic gold. This trigger I was able to create. However, I'm not able to make it so that after you tech the main building to tier two, the amount of gold increases.
Does anyone know how I can solve this problem?
Does anyone know how I can solve this problem?