- Joined
- Jun 27, 2014
- Messages
- 227
I was wondering for two years already and finally came to ask - Is there a means to create an advanced Show/Hide trigger. What I'd like to do is create a 3 Story-Tall building (For Example), each with a floor of its own put in one singular place. No teleportation to another place on the map, it's right there within the doodad building.
To do this, I figured I'd have to use Show/Hide triggers in a subjective fashion, which is to say that one player can see the floor while the others cannot. For you, as you enter, you'd see the lobby and no other floor while the others outside see only the building and not you. If you're on the third floor, you see the outer walls of the building up to the third floor where you see the floor you are on - whereas the person in the lobby can only see the lobby and nothing up.
This was generally a concept I had in mind - the problem is, I want to ask if this is possible via triggers and how it would work? I feel like it would require Jass which I have no knowledge of, and I'm mediocre at best in terms of GUI.
To do this, I figured I'd have to use Show/Hide triggers in a subjective fashion, which is to say that one player can see the floor while the others cannot. For you, as you enter, you'd see the lobby and no other floor while the others outside see only the building and not you. If you're on the third floor, you see the outer walls of the building up to the third floor where you see the floor you are on - whereas the person in the lobby can only see the lobby and nothing up.
This was generally a concept I had in mind - the problem is, I want to ask if this is possible via triggers and how it would work? I feel like it would require Jass which I have no knowledge of, and I'm mediocre at best in terms of GUI.