• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Trigger] Self-adjusting array

Status
Not open for further replies.
Level 1
Joined
May 25, 2009
Messages
1
I have a trigger that picks a random number associated with an array, uses that specific variable for something, removes it, and takes the top of the in-use array and replaces the one just removed with it. It does everything but replacing the old one, as far as I can tell. Can someone give me a hand with this?

No conditions, event is every 2 seconds, and the other trigger just picks a random number from 0 to "FloorRedCount".

  • Actions
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      • If - Conditions
        • FloorRedCount Greater than 0
      • Then - Actions
        • For each (Integer A) from 0 to (ImpRedCount - 1), do (Actions)
          • Loop - Actions
            • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
              • If - Conditions
                • ImpRedActive[(Integer A)] Equal to False
              • Then - Actions
                • Trigger - Run Floor picker <gen> (ignoring conditions)
                • Region - Center ImpRedRegion[(Integer A)] on (Position of FloorRed[FloorRedPicked])
                • Set FloorRed[FloorRedPicked] = No unit
                • Set FloorRed[(FloorRedCount - 1)] = FloorRed[FloorRedPicked]
                • Set FloorRed[(FloorRedCount - 1)] = No unit
                • Set FloorRedCount = (FloorRedCount - 1)
                • Unit - Order ImpRed[(Integer A)] to Move To (Center of ImpRedRegion[(Integer A)])
                • Set ImpRedActive[(Integer A)] = True
                • Game - Display to (All players) the text: Imp ordered to floo...
              • Else - Actions
      • Else - Actions
 
Status
Not open for further replies.
Top