- Joined
- Apr 6, 2010
- Messages
- 3,218
Is it possible to add new movement types in the Object Editor (like an anti-float movement type that prevents going in any water)?
Specifically, allowing for a unit that can only move in deep water/dry land (and not shallow water)/shallow water without the use of triggers or pathing blockers.
And if the Submerge spell only works in deep water, is it possible to create an equivalent spell that only works on land (and not shallow water)? I looked at the Submerge and Burrow spells and there's no "only on water/land" condition box.
Specifically, allowing for a unit that can only move in deep water/dry land (and not shallow water)/shallow water without the use of triggers or pathing blockers.
And if the Submerge spell only works in deep water, is it possible to create an equivalent spell that only works on land (and not shallow water)? I looked at the Submerge and Burrow spells and there's no "only on water/land" condition box.