1. Does adding too many events slow down the game over time? I'm currently running a trigger, which is adding one new event every ~25-50 seconds. And yes, it doens't work without adding new events, despite the event being always the same. :/
2. Is it possible to change the intervall time of an already created timer, without destroying and re-creating the timer?
2. Is it possible to change the intervall time of an already created timer, without destroying and re-creating the timer?