- Joined
- Oct 9, 2011
- Messages
- 45
Hello fellow hivers,
Ive decided to include an attribute skill system in my map (+1 Str, +1 Agi, +1 Int). Everythings working as intended, but I cant find the problem with skill points. (Please excuse the german words in my triggers, I will provide translations below)
The hero starts out with 1 on every three attributes and is supposed to have 21 skill points available at the start.
Ive looked for tutorials or threads discussing this topic, but I cant find any. Id appreciate any help.
Translations:
Held = Hero | Einheit = Unit | Einstellen auf = Set to | Ereignisse = Events | Steigt eine Stufe auf = is leveling up | Bedingungen = Conditions | Aktionen = Actions
Ive decided to include an attribute skill system in my map (+1 Str, +1 Agi, +1 Int). Everythings working as intended, but I cant find the problem with skill points. (Please excuse the german words in my triggers, I will provide translations below)
The hero starts out with 1 on every three attributes and is supposed to have 21 skill points available at the start.
-
Held - Modify unspent skill points of (Target unit of issued order): Einstellen auf 21 points
-
Basic Levelup
-
Ereignisse
-
Einheit - A unit Steigt eine Stufe auf
-
-
Bedingungen
-
Aktionen
-
Held - Modify unspent skill points of (Leveling Hero): Einstellen auf ((Unspent skill points of (Leveling Hero)) + 3) points
-
-
Ive looked for tutorials or threads discussing this topic, but I cant find any. Id appreciate any help.
Translations:
Held = Hero | Einheit = Unit | Einstellen auf = Set to | Ereignisse = Events | Steigt eine Stufe auf = is leveling up | Bedingungen = Conditions | Aktionen = Actions